blender/release
Jacques Lucke 4ed208bcd8 Spreadsheet: support showing data from original/unevaluated object
There are two caveats of the current implementation which still need
to be resolved in a separate step:
* In theory the data on the original object can be editable in the spreadsheet.
* If a complex object is in edit mode, and its original data is displayed,
  the drawing code can be slow, because the bmesh is converted to a mesh
  every time. The proper solution is to draw the data from the bmesh directly.
  This should become easier after an upcoming refactor.

Ref T86141.

Differential Revision: https://developer.blender.org/D10701
2021-03-15 10:16:11 +01:00
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bin Cleanup: spelling 2017-04-27 21:41:03 +10:00
darwin UI: use system generated document icon on macOS 2021-02-03 17:14:46 +01:00
datafiles Fix wrong white point of Linear ACES in config reading and the bundled config 2021-03-10 16:56:27 +01:00
freedesktop Docs: 2.92 release description for Linux appdata 2021-02-24 17:24:11 +01:00
license Licenses: Attribution document 2020-12-11 18:44:11 +01:00
lts Blender LTS: Download + Release notes CMS scripts 2020-12-09 09:14:53 +01:00
scripts Spreadsheet: support showing data from original/unevaluated object 2021-03-15 10:16:11 +01:00
steam Steam Release: Script creation of Steam build files 2020-12-16 11:15:18 +01:00
text Move license files to license subfolder 2020-09-24 12:49:36 +02:00
windows Windows: Add "--debug-cycles" argument to "blender_debug_gpu.bat" batch file 2021-01-21 16:47:16 +01:00