blender/source/gameengine
Brecht Van Lommel 9064ed8d6a Fix for bug #4192: game engine armatures that are dynamically added
but don't have an action got the pose of already added armatures, even
though they're not related. This also fixes an issue where the armature
in Blender would end up in the pose from the game after ESC, removes
unneeded copies made during armature evaluation, and also solves the
constraint copying hack.
2008-09-17 01:29:54 +00:00
..
BlenderRoutines Fix zoom level and clipping to be consistent with the viewport 2008-09-15 00:11:30 +00:00
Converter Fix for bug #4192: game engine armatures that are dynamically added 2008-09-17 01:29:54 +00:00
Expressions converted my gen_utils.h fix to PyObjectPlus.h 2008-09-06 14:13:31 +00:00
GameLogic Fix for bug #17620: the motion blur actuator did not work correct 2008-09-15 00:57:11 +00:00
GamePlayer Fix for bug #4192: game engine armatures that are dynamically added 2008-09-17 01:29:54 +00:00
Ketsji Fix for bug #5413: game engine armature actions and shapes keys 2008-09-16 21:11:38 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics BGE patch: new Physics button and margin parameter in Logic panel. Change subversion. 2008-09-14 19:34:06 +00:00
PyDoc Game engine: added Rasterizer.get/setMaterialMode to set texface, 2008-09-13 19:19:51 +00:00
Rasterizer Fix bug that broke editing vertices through python in the game engine. 2008-09-16 19:28:54 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00