forked from bartvdbraak/blender
90e590936c
eg Blender -b c:\blends\test.blend -o "c:\renders\render_#.png" -x 0 -F PNG -x 1/0 for extension enable/disable -F for format/filetype This is important because somebody elses Blend files can render anywhere on your PC, possibly a security risk. And nice for renderfarms to be able to set the path without running a python script inside the blend file. blender --help (render opts only) Render options: -b <file> Render <file> in background -S <name> Set scene <name> -f <frame> Render frame <frame> and save it -s <frame> Set start to frame <frame> (use with -a) -e <frame> Set end to frame (use with -a)<frame> -o <path> Set the render path and file name. Use // at the start of the path to render relative to the blend file. Use # in the filename to be replaced with the frame number eg: blender -b foobar.blend -o //render_# -F PNG -x 1 -F <format> Set the render format, Valid options are.. TGA IRIS HAMX FTYPE JPEG MOVIE IRIZ RAWTGA AVIRAW AVIJPEG PNG AVICODEC QUICKTIME BMP HDR TIFF EXR MPEG FRAMESERVER CINEON DPX Use // at the start of the path to -x <bool> Set option to add the file extension to the end of the file. Added details to the -v option Eg blender -v Blender 2.41 Build build date: 2006-03-20 build time: 16:16:34 build platform: linux-glibc2.3.6-i386 build type: dynamic Also fixed bugs where nagative/realy big frames could be set- causing Blender to crash. |
||
---|---|---|
.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |