blender/source
Sergey Sharybin 90e827ba66 CMake: De-duplicate checks around unordered maps and shared pointer
Previously several areas were calling TEST_SHARED_PTR_SUPPORT and
TEST_UNORDERED_MAP_SUPPORT which isn't that bad on it's own but
was causing some quite verbose output with same information line
printed multiple times. additionally, what's more worse, define flags
for Ceres were duplicated in main CMakeLists and Ceres's CMakeLists.

Now we've got a single place where checks for those classes are
happening and other areas are simply checking for variables set by
those check macros, keeping CMake output clean and nice.
2016-01-14 12:38:46 +05:00
..
blender CMake: De-duplicate checks around unordered maps and shared pointer 2016-01-14 12:38:46 +05:00
blenderplayer Cycles: Add option to directly link against CUDA libraries 2016-01-14 12:27:22 +05:00
creator CMake: copy python DLL for MinGW builds 2016-01-05 22:13:36 +11:00
gameengine Remove SCons building system 2016-01-04 14:20:48 +05:00
icons Remove SCons building system 2016-01-04 14:20:48 +05:00
CMakeLists.txt