blender/source/gameengine
2012-09-04 03:26:12 +00:00
..
BlenderRoutines fix for building without python, also rework python-main-loop control in the BGE to not use RNA (use lower level BKE/BLI funcs instead) 2012-09-04 03:26:12 +00:00
Converter code cleanup: move file string defines into BLI_path_utils.h, BKE_utildefines is now unused but keep incase we want to add defines there later. 2012-09-03 22:04:14 +00:00
Expressions style cleanup: whitespace 2012-08-26 11:35:43 +00:00
GameLogic style cleanup 2012-08-11 22:12:32 +00:00
GamePlayer Fix for [#32469] "standalone blenderplayer no longer starts in lastest build" reported by narutocanada. It looks like the Hive commit (r50310) didn't take changes from r49998 into account, so it was still relying on Ghost events to push the engine along instead of calling app->EngineNextFrame(). 2012-09-04 02:33:37 +00:00
Ketsji fix for building without python, also rework python-main-loop control in the BGE to not use RNA (use lower level BKE/BLI funcs instead) 2012-09-04 03:26:12 +00:00
Network optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
Physics Accidentally did a commit when I wanted to revert... (ignore my last revision) 2012-08-08 01:29:20 +00:00
Rasterizer code cleanup: 2012-08-03 22:12:57 +00:00
SceneGraph style cleanup: also spelling 2012-08-24 23:22:34 +00:00
VideoTexture Some FFmpeg changes 2012-08-26 11:01:14 +00:00
CMakeLists.txt code cleanup: remove mode comments, these were applied very un-evenly across a few files. 2012-05-27 13:22:43 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00