forked from bartvdbraak/blender
286c2ca80b
* cache for low res (deactivating high res for now) * new way of view3d rendering of smoke (no longer 3 axes) -using 3dtexture now (introduced into gpu/intern) * introducing LZO and LZMA libs into extern (makefiles missing for now) * reducing memory usage after simulating for the frame ended (freeing temporary buffers) * splitting smoke into 2 modifier for the cache-sake (it cannot handle more than 1 cache on the same modifier-index) * no color on gui anymore * fixing non-power-of-2 resolutions (hopefully) * fixing select-deselect of domain drawing bug * fixing drawobject.c coding style (making Ton happy) ;-) HINT #1: If scons doesn't work -> cmakefiles are up-to-date, couldn't test scons (but i tried to mantain them, too) CODERS HINT #1: we really need a way to disable adding all modifiers through "Add Modifiers" dropdown! WARNING #1: before applying this commit, deactivate your SMOKE DOMAIN in your old files and save them then. You can open them then savely after that. WARNING #2: File and cache format of smoke can be changed, this is not final!
27 lines
698 B
Python
27 lines
698 B
Python
#!/usr/bin/python
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Import('env')
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SConscript(['glew/SConscript'])
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if env['WITH_BF_BULLET']:
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SConscript(['bullet2/src/SConscript'])
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if env['WITH_BF_FFMPEG'] and env['BF_FFMPEG_LIB'] == '':
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SConscript(['x264/SConscript'])
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SConscript(['libmp3lame/SConscript'])
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SConscript(['xvidcore/SConscript'])
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SConscript(['ffmpeg/SConscript'])
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if env['WITH_BF_OPENJPEG'] and env['BF_OPENJPEG_LIB'] == '':
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SConscript(['libopenjpeg/SConscript'])
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if env['WITH_BF_REDCODE'] and env['BF_REDCODE_LIB'] == '':
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SConscript(['libredcode/SConscript'])
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if env['OURPLATFORM'] == 'linux2':
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SConscript(['binreloc/SConscript']);
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SConscript(['lzo/SConscript'])
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SConscript(['lzma/SConscript'])
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