blender/source
Brecht Van Lommel 9182dc3b8f Fix #19391: quiting BGE could give drawing errors. Blender now restores
the default OpenGL state after exiting the game engine, and also removed
settings the default state on start, since the game engine already does
this.
2009-09-21 21:37:19 +00:00
..
blender Fix #19391: quiting BGE could give drawing errors. Blender now restores 2009-09-21 21:37:19 +00:00
blenderplayer UI 2009-09-16 18:59:13 +00:00
creator remove OS checks to use BLENDERPATH, apple or win32 should be easy to add now. 2009-09-21 15:47:41 +00:00
darwin NaN makefiles now support and build with precompiled Python 3.1 by default on Mac 2009-08-02 06:22:53 +00:00
gameengine Better unix filesystem integration as documented here 2009-09-21 03:16:26 +00:00
icons == SCons == 2009-09-04 12:56:30 +00:00
kernel white space commit. (2 spaces -> tab). 2009-09-06 01:51:23 +00:00
CMakeLists.txt white space commit. (2 spaces -> tab). 2009-09-06 01:51:23 +00:00
Makefile Remove smoke from COMLIB, already in PULIB. 2009-09-10 00:32:59 +00:00
nan_compile.mk Make compiler easily to override (CC & CCC) and clean up whitespace. 2009-09-13 22:34:47 +00:00
nan_definitions.mk Make verification of committed .mo files optional. 2009-09-15 22:34:10 +00:00
nan_link.mk Added in runtime path for python since were using a dynamic lib. 2009-09-11 14:31:05 +00:00
nan_subdirs.mk
nan_warn.mk Update condition checks to match user definable CC and CCC. 2009-09-20 20:21:01 +00:00
SConscript == SCons == 2009-09-04 10:40:41 +00:00