forked from bartvdbraak/blender
98 lines
3.5 KiB
C++
98 lines
3.5 KiB
C++
/*
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* Original code Copyright 2017, Intel Corporation
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* Modifications Copyright 2018, Blender Foundation.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of Intel Corporation nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef __BVH8_H__
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#define __BVH8_H__
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#include "bvh/bvh.h"
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#include "bvh/bvh_params.h"
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#include "util/util_types.h"
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#include "util/util_vector.h"
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CCL_NAMESPACE_BEGIN
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class BVHNode;
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struct BVHStackEntry;
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class BVHParams;
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class BoundBox;
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class LeafNode;
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class Object;
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class Progress;
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#define BVH_ONODE_SIZE 16
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#define BVH_ONODE_LEAF_SIZE 1
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#define BVH_UNALIGNED_ONODE_SIZE 28
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/* BVH8
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*
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* Octo BVH, with each node having eight children, to use with SIMD instructions.
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*/
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class BVH8 : public BVH {
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protected:
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/* constructor */
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friend class BVH;
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BVH8(const BVHParams ¶ms, const vector<Object *> &objects);
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/* Building process. */
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virtual BVHNode *widen_children_nodes(const BVHNode *root) override;
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/* pack */
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void pack_nodes(const BVHNode *root) override;
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void pack_leaf(const BVHStackEntry &e, const LeafNode *leaf);
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void pack_inner(const BVHStackEntry &e, const BVHStackEntry *en, int num);
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void pack_aligned_inner(const BVHStackEntry &e, const BVHStackEntry *en, int num);
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void pack_aligned_node(int idx,
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const BoundBox *bounds,
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const int *child,
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const uint visibility,
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const float time_from,
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const float time_to,
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const int num);
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void pack_unaligned_inner(const BVHStackEntry &e, const BVHStackEntry *en, int num);
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void pack_unaligned_node(int idx,
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const Transform *aligned_space,
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const BoundBox *bounds,
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const int *child,
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const uint visibility,
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const float time_from,
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const float time_to,
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const int num);
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/* refit */
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void refit_nodes() override;
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void refit_node(int idx, bool leaf, BoundBox &bbox, uint &visibility);
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};
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CCL_NAMESPACE_END
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#endif /* __BVH8_H__ */
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