forked from bartvdbraak/blender
92e1e16429
More bump issues... Env made very nice examples, but all of it quite nasty to solve. Three improvements I found nevertheless: - bug in mipmap code for bump gave errors in one derivate, causing aliasing - when Image texture option "Clip" was used, the imagetexture function returned wrong value, causing the caller to create own normal based on color (zero!). - Mipmapped bump now also interpolates the samples (never did this...) |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |