blender/source/gameengine/GameLogic
2006-02-13 05:45:32 +00:00
..
Joystick More simple fixes to cleanup warnings and what not: 2006-01-30 19:59:33 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
SCA_AlwaysEventManager.cpp
SCA_AlwaysEventManager.h
SCA_AlwaysSensor.cpp
SCA_AlwaysSensor.h
SCA_ANDController.cpp
SCA_ANDController.h
SCA_EventManager.cpp
SCA_EventManager.h Added Joystick sensor (from snailrose) 2005-01-23 01:36:29 +00:00
SCA_ExpressionController.cpp
SCA_ExpressionController.h
SCA_IActuator.cpp
SCA_IActuator.h
SCA_IController.cpp
SCA_IController.h
SCA_IInputDevice.cpp The non scons specific stuff for bug tracker bug #2131 2005-01-18 14:17:44 +00:00
SCA_IInputDevice.h
SCA_ILogicBrick.cpp
SCA_ILogicBrick.h
SCA_IObject.cpp Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan. 2006-01-06 03:46:54 +00:00
SCA_IObject.h
SCA_IScene.cpp
SCA_IScene.h
SCA_ISensor.cpp
SCA_ISensor.h
SCA_JoystickManager.cpp Big patches: 2005-03-25 10:33:39 +00:00
SCA_JoystickManager.h Big patches: 2005-03-25 10:33:39 +00:00
SCA_JoystickSensor.cpp Big patches: 2005-03-25 10:33:39 +00:00
SCA_JoystickSensor.h Added Joystick sensor (from snailrose) 2005-01-23 01:36:29 +00:00
SCA_KeyboardManager.cpp The non scons specific stuff for bug tracker bug #2131 2005-01-18 14:17:44 +00:00
SCA_KeyboardManager.h
SCA_KeyboardSensor.cpp
SCA_KeyboardSensor.h
SCA_LogicManager.cpp Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan. 2006-01-06 03:46:54 +00:00
SCA_LogicManager.h Sorry to break the cvs-closed status, so if you really need to make a new 2.40 build, just disable the game engine if it doesn't compile for a platform. Again, sorry if this breaks non-windows platforms, but I hope people help to get this amazing fix working for all platforms. Armature-fixing contribution from Snailrose. Also lots of cool things from Snailrose and Lagan. 2006-01-06 03:46:54 +00:00
SCA_MouseManager.cpp
SCA_MouseManager.h
SCA_MouseSensor.cpp
SCA_MouseSensor.h
SCA_ORController.cpp
SCA_ORController.h
SCA_PropertyActuator.cpp big warning hunt commit 2005-03-09 19:45:59 +00:00
SCA_PropertyActuator.h
SCA_PropertyEventManager.cpp
SCA_PropertyEventManager.h
SCA_PropertySensor.cpp
SCA_PropertySensor.h
SCA_PythonController.cpp Improved OpenGL Shader Language support for game engine. The python interface is much simplified. Drawback is that scripts need to be updated next release. Testfiles: 2006-02-13 05:45:32 +00:00
SCA_PythonController.h
SCA_RandomActuator.cpp big warning hunt commit 2005-03-09 19:45:59 +00:00
SCA_RandomActuator.h
SCA_RandomEventManager.cpp
SCA_RandomEventManager.h
SCA_RandomNumberGenerator.cpp big warning hunt commit 2005-03-09 19:45:59 +00:00
SCA_RandomNumberGenerator.h
SCA_RandomSensor.cpp
SCA_RandomSensor.h
SCA_TimeEventManager.cpp
SCA_TimeEventManager.h
SConscript ==SCons== 2006-02-07 21:24:36 +00:00