blender/source/gameengine/Ketsji/KX_WorldInfo.h
Thomas Szepe 931c3e6544 BGE: Code clean up for world (mist, background, ambient)
Code clean up for BGE world mist, background and global ambient color.
Move mist render update to BlenderWolrdInfo

Reviewers: moguri, brecht

Reviewed By: moguri, brecht

Differential Revision: https://developer.blender.org/D152
2015-03-23 22:49:38 +01:00

90 lines
2.5 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file KX_WorldInfo.h
* \ingroup ketsji
*/
#ifndef __KX_WORLDINFO_H__
#define __KX_WORLDINFO_H__
#include "MT_Scalar.h"
#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
#endif
class MT_CmMatrix4x4;
class KX_WorldInfo
{
public:
/**
* Mist options
*/
enum MistType {
KX_MIST_QUADRATIC,
KX_MIST_LINEAR,
KX_MIST_INV_QUADRATIC,
};
KX_WorldInfo() {}
virtual ~KX_WorldInfo();
virtual bool hasWorld() = 0;
virtual bool hasMist() = 0;
virtual short getMistType() = 0;
virtual float getMistStart() = 0;
virtual float getMistDistance() = 0;
virtual float getMistIntensity() = 0;
virtual float getMistColorRed() = 0;
virtual float getMistColorGreen() = 0;
virtual float getMistColorBlue() = 0;
virtual float getBackColorRed() = 0;
virtual float getBackColorGreen() = 0;
virtual float getBackColorBlue() = 0;
virtual float getAmbientColorRed() = 0;
virtual float getAmbientColorGreen() = 0;
virtual float getAmbientColorBlue() = 0;
virtual void setUseMist(bool enable) = 0;
virtual void setMistType(short) = 0;
virtual void setMistStart(float) = 0;
virtual void setMistDistance(float) = 0;
virtual void setMistIntensity(float) = 0;
virtual void setMistColor(float, float, float) = 0;
virtual void setBackColor(float, float, float) = 0;
virtual void setAmbientColor(float,float,float) = 0;
virtual void UpdateBackGround() = 0;
virtual void UpdateWorldSettings() = 0;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GE:KX_WorldInfo")
#endif
};
#endif /* __KX_WORLDINFO_H__ */