blender/source
2010-02-26 09:02:52 +00:00
..
blender use negate_v3 rather then multiplying a vector by -1.0 (no functional changes) 2010-02-26 09:02:52 +00:00
blenderplayer game engine support for recording animation back & some other minor changes. 2010-02-22 12:25:58 +00:00
creator support for relative file loading and python paths. 2010-02-25 16:08:32 +00:00
darwin OS X Makefiles: 2010-01-03 20:35:13 +00:00
gameengine use negate_v3 rather then multiplying a vector by -1.0 (no functional changes) 2010-02-26 09:02:52 +00:00
icons missed a file in previous crosscompiling related commits 2010-02-18 06:53:10 +00:00
kernel correct fsf address 2010-02-12 13:34:04 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Change order of linking slightly so things link. 2010-01-22 16:28:16 +00:00
nan_compile.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_definitions.mk OSX buildscripts update following ffmpeg precompiled libs update 2010-02-22 16:34:27 +00:00
nan_link.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_subdirs.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_warn.mk correct fsf address 2010-02-12 13:34:04 +00:00
SConscript this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00