blender/extern
Erwin Coumans 93c47e1071 - Added support for kinematic objects (interaction between rigidbodies), deriving linear/angular velocity from previous transform/current transform and deltatime.
- Made another attempt to migrate from Sumo to Bullet: import of older files automatically switch to Bullet, but you can override it, and save the file in 2.42 version. then it stays Sumo physics.
2006-05-11 00:13:42 +00:00
..
bFTGL Update to the VC7 projectfiles. 2006-04-17 20:05:39 +00:00
bullet - Added support for kinematic objects (interaction between rigidbodies), deriving linear/angular velocity from previous transform/current transform and deltatime. 2006-05-11 00:13:42 +00:00
make/msvc_7_0 Update to the VC7 projectfiles. 2006-04-17 20:05:39 +00:00
ode Work done to build blender on Linux [sparc64]. 2004-01-01 23:19:08 +00:00
qhull Update to the VC7 projectfiles. 2006-04-17 20:05:39 +00:00
solid Update to the VC7 projectfiles. 2006-04-17 20:05:39 +00:00
Makefile updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode. 2005-10-23 17:55:19 +00:00
SConscript ==SCons== 2006-03-01 09:15:50 +00:00