forked from bartvdbraak/blender
801 lines
17 KiB
C++
801 lines
17 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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* SND_OpenALDevice derived from SND_IAudioDevice
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*/
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#ifdef WIN32
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#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
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#endif //WIN32
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#include "SND_OpenALDevice.h"
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#ifndef __APPLE__
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#include "SND_SDLCDDevice.h"
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#endif
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#include "SoundDefines.h"
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#include "SND_Utils.h"
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#ifdef APPLE_FRAMEWORK_FIX
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#include <al.h>
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#include <alc.h>
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#include <alut.h>
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#else
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#include <AL/al.h>
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#include <AL/alc.h>
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#include <AL/alut.h>
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#if defined(WIN32)
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#include <io.h>
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#else
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#include <unistd.h>
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#endif
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#include <fcntl.h>
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#include <signal.h>
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/* untill openal gets unified we need this hack for non-windows systems */
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#if !defined(WIN32) && !defined(ALC_MAJOR_VERSION)
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#include <malloc.h>
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ALvoid alutLoadWAVMemory(ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop);
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ALvoid alutUnloadWAV(ALenum format,ALvoid *data,ALsizei size,ALsizei freq);
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typedef struct /* WAV File-header */
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{
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ALubyte Id[4];
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ALsizei Size;
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ALubyte Type[4];
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} WAVFileHdr_Struct;
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typedef struct /* WAV Fmt-header */
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{
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ALushort Format;
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ALushort Channels;
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ALuint SamplesPerSec;
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ALuint BytesPerSec;
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ALushort BlockAlign;
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ALushort BitsPerSample;
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} WAVFmtHdr_Struct;
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typedef struct /* WAV FmtEx-header */
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{
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ALushort Size;
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ALushort SamplesPerBlock;
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} WAVFmtExHdr_Struct;
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typedef struct /* WAV Smpl-header */
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{
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ALuint Manufacturer;
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ALuint Product;
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ALuint SamplePeriod;
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ALuint Note;
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ALuint FineTune;
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ALuint SMPTEFormat;
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ALuint SMPTEOffest;
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ALuint Loops;
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ALuint SamplerData;
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struct
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{
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ALuint Identifier;
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ALuint Type;
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ALuint Start;
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ALuint End;
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ALuint Fraction;
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ALuint Count;
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} Loop[1];
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} WAVSmplHdr_Struct;
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typedef struct /* WAV Chunk-header */
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{
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ALubyte Id[4];
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ALuint Size;
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} WAVChunkHdr_Struct;
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ALvoid alutLoadWAVMemory(ALbyte *memory,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop)
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{
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WAVChunkHdr_Struct ChunkHdr;
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WAVFmtExHdr_Struct FmtExHdr;
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WAVFileHdr_Struct FileHdr;
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WAVSmplHdr_Struct SmplHdr;
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WAVFmtHdr_Struct FmtHdr;
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ALbyte *Stream;
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*format=AL_FORMAT_MONO16;
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*data=NULL;
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*size=0;
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*freq=22050;
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*loop=AL_FALSE;
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if (memory)
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{
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Stream=memory;
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if (Stream)
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{
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memcpy(&FileHdr,Stream,sizeof(WAVFileHdr_Struct));
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Stream+=sizeof(WAVFileHdr_Struct);
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FileHdr.Size=((FileHdr.Size+1)&~1)-4;
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while ((FileHdr.Size!=0)&&(memcpy(&ChunkHdr,Stream,sizeof(WAVChunkHdr_Struct))))
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{
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Stream+=sizeof(WAVChunkHdr_Struct);
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if (!memcmp(ChunkHdr.Id,"fmt ",4))
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{
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memcpy(&FmtHdr,Stream,sizeof(WAVFmtHdr_Struct));
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if (FmtHdr.Format==0x0001)
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{
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*format=(FmtHdr.Channels==1?
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(FmtHdr.BitsPerSample==8?AL_FORMAT_MONO8:AL_FORMAT_MONO16):
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(FmtHdr.BitsPerSample==8?AL_FORMAT_STEREO8:AL_FORMAT_STEREO16));
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*freq=FmtHdr.SamplesPerSec;
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Stream+=ChunkHdr.Size;
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}
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else
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{
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memcpy(&FmtExHdr,Stream,sizeof(WAVFmtExHdr_Struct));
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Stream+=ChunkHdr.Size;
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}
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}
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else if (!memcmp(ChunkHdr.Id,"data",4))
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{
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if (FmtHdr.Format==0x0001)
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{
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*size=ChunkHdr.Size;
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*data=malloc(ChunkHdr.Size+31);
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if (*data) memcpy(*data,Stream,ChunkHdr.Size);
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memset(((char *)*data)+ChunkHdr.Size,0,31);
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Stream+=ChunkHdr.Size;
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}
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else if (FmtHdr.Format==0x0011)
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{
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//IMA ADPCM
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}
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else if (FmtHdr.Format==0x0055)
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{
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//MP3 WAVE
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}
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}
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else if (!memcmp(ChunkHdr.Id,"smpl",4))
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{
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memcpy(&SmplHdr,Stream,sizeof(WAVSmplHdr_Struct));
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*loop = (SmplHdr.Loops ? AL_TRUE : AL_FALSE);
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Stream+=ChunkHdr.Size;
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}
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else Stream+=ChunkHdr.Size;
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Stream+=ChunkHdr.Size&1;
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FileHdr.Size-=(((ChunkHdr.Size+1)&~1)+8);
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}
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}
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}
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}
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ALvoid alutUnloadWAV(ALenum format,ALvoid *data,ALsizei size,ALsizei freq)
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{
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if (data)
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free(data);
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}
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#endif /* WIN32 */
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#ifdef __APPLE__
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#define OUDE_OPENAL 1
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#endif
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SND_OpenALDevice::SND_OpenALDevice()
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: SND_AudioDevice(),
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m_context(NULL),
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m_device(NULL)
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{
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/* Removed the functionality for checking if noaudio was provided on */
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/* the commandline. */
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m_audio = true;
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m_context = NULL;
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m_buffersinitialized = false;
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m_sourcesinitialized = false;
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// let's check if we can get openal to initialize...
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if (m_audio)
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{
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#ifdef OUDE_OPENAL
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m_audio = true; // openal_2.12
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alutInit(NULL, NULL); // openal_2.12
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#else
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m_audio = false;
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ALCdevice *dev = alcOpenDevice(NULL);
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if (dev) {
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m_context = alcCreateContext(dev, NULL);
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if (m_context) {
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#ifdef AL_VERSION_1_1
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alcMakeContextCurrent((ALCcontext*)m_context);
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#else
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alcMakeContextCurrent(m_context);
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#endif
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m_audio = true;
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m_device = dev;
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#ifdef __linux__
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/*
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* SIGHUP Hack:
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*
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* On Linux, alcDestroyContext generates a SIGHUP (Hangup) when killing the OpenAL
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* mixer thread, which kills Blender.
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*
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* So we set the signal to ignore....
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*
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* TODO: check if this applies to other platforms.
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*
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*/
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signal(SIGHUP, SIG_IGN);
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#endif
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}
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}
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#endif
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}
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// then try to generate some buffers
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if (m_audio)
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{
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// let openal generate its buffers
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alGenBuffers(NUM_BUFFERS, m_buffers);
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m_buffersinitialized = true;
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for (int i = 0; i < NUM_BUFFERS; i++)
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{
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if (!alIsBuffer(m_buffers[i]))
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{
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//printf("\n\n WARNING: OpenAL returned with an error. Continuing without audio.\n\n");
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m_audio = false;
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break;
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}
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}
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}
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// next: the sources
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if (m_audio)
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{
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#ifdef OUDE_OPENAL
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ALenum alc_error = ALC_NO_ERROR; // openal_2.12
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#elif defined(_WIN32)
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// alcGetError has no arguments on windows
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ALenum alc_error = alcGetError(); // openal_2.14+
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#else
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ALenum alc_error = alcGetError(NULL); // openal_2.14+
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#endif
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// let openal generate its sources
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if (alc_error == ALC_NO_ERROR)
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{
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int i;
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for (i=0;i<NUM_SOURCES;i++)
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m_sources[i] = 0;
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alGenSources(NUM_SOURCES, m_sources);
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m_sourcesinitialized = true;
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}
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}
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// let's get us a wavecache
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if (m_audio)
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{
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m_wavecache = new SND_WaveCache();
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}
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#ifndef __APPLE__
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m_cdrom = new SND_SDLCDDevice();
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#endif
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}
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void SND_OpenALDevice::UseCD(void) const
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{
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// only fmod has CD support, so only create it here
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SND_CDObject::CreateSystem();
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}
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void SND_OpenALDevice::MakeCurrent() const
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{
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#ifdef WIN32
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alcMakeContextCurrent(m_context);
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#endif
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}
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SND_OpenALDevice::~SND_OpenALDevice()
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{
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MakeCurrent();
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if (m_sourcesinitialized)
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{
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for (int i = 0; i < NUM_SOURCES; i++)
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alSourceStop(m_sources[i]);
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alDeleteSources(NUM_SOURCES, m_sources);
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m_sourcesinitialized = false;
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}
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if (m_buffersinitialized)
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{
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alDeleteBuffers(NUM_BUFFERS, m_buffers);
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m_buffersinitialized = false;
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}
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if (m_context) {
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MakeCurrent();
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#ifdef AL_VERSION_1_1
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alcDestroyContext((ALCcontext*)m_context);
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#else
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alcDestroyContext(m_context);
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#endif
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m_context = NULL;
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}
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#ifdef __linux__
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// restore the signal state above.
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signal(SIGHUP, SIG_DFL);
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#endif
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// let's see if we used the cd. if not, just leave it alone
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SND_CDObject* pCD = SND_CDObject::Instance();
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if (pCD)
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{
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this->StopCD();
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SND_CDObject::DisposeSystem();
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}
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#ifndef __APPLE__
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if (m_cdrom)
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delete m_cdrom;
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#endif
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#ifdef OUDE_OPENAL
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if (m_audio)
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alutExit();
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#else
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if (m_device)
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alcCloseDevice((ALCdevice*) m_device);
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#endif
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}
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SND_WaveSlot* SND_OpenALDevice::LoadSample(const STR_String& name,
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void* memlocation,
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int size)
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{
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SND_WaveSlot* waveslot = NULL;
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STR_String samplename = name;
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if (m_audio)
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{
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/* create the waveslot */
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waveslot = m_wavecache->GetWaveSlot(samplename);
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/* do we support this sample? */
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if (SND_IsSampleValid(name, memlocation))
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{
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if (waveslot)
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{
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int buffer = waveslot->GetBuffer();
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void* data = NULL;
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#ifndef __APPLE__
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char loop = 'a';
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#endif
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int sampleformat, bitrate, numberofchannels;
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ALenum al_error = alGetError();
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#ifdef OUDE_OPENAL
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ALsizei samplerate, numberofsamples; // openal_2.12
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#else
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int samplerate, numberofsamples; // openal_2.14+
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#endif
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/* Give them some safe defaults just incase */
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bitrate = numberofchannels = 0;
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/* load the sample from memory? */
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if (size && memlocation)
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{
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waveslot->SetFileSize(size);
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/* what was (our) buffer? */
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int buffer = waveslot->GetBuffer();
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/* get some info out of the sample */
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SND_GetSampleInfo((signed char*)memlocation, waveslot);
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numberofchannels = SND_GetNumberOfChannels(memlocation);
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bitrate = SND_GetBitRate(memlocation);
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/* load the sample into openal */
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#if defined(OUDE_OPENAL) || defined (__APPLE__)
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alutLoadWAVMemory((char*)memlocation, &sampleformat, &data, &numberofsamples, &samplerate); // openal_2.12
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#else
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#ifdef AL_VERSION_1_1
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alutLoadWAVMemory((ALbyte*)memlocation, &sampleformat, &data, &numberofsamples, &samplerate, &loop);// openal_2.14+
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#else
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alutLoadWAVMemory((signed char*)memlocation, &sampleformat, &data, &numberofsamples, &samplerate, &loop);// openal_2.14+
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#endif
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#endif
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/* put it in the buffer */
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alBufferData(m_buffers[buffer], sampleformat, data, numberofsamples, samplerate);
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}
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/* or from file? */
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else
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{
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#ifdef __APPLE__
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alutLoadWAVFile((ALbyte *)samplename.Ptr(), &sampleformat, &data, &numberofsamples, &samplerate);
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#else
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alutLoadWAVFile((ALbyte *)samplename.Ptr(), &sampleformat, &data, &numberofsamples, &samplerate, &loop);
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#endif
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/* put it in the buffer */
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alBufferData(m_buffers[buffer], sampleformat, data, numberofsamples, samplerate);
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}
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/* fill the waveslot with info */
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al_error = alGetError();
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if (al_error == AL_NO_ERROR && m_buffers[buffer])
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{
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waveslot->SetData(data);
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waveslot->SetSampleFormat(sampleformat);
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waveslot->SetNumberOfChannels(numberofchannels);
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waveslot->SetSampleRate(samplerate);
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waveslot->SetBitRate(bitrate);
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waveslot->SetNumberOfSamples(numberofsamples);
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/* if the loading succeeded, mark the waveslot */
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waveslot->SetLoaded(true);
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}
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else
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{
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/* or when it failed, free the waveslot */
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m_wavecache->RemoveSample(waveslot->GetSampleName(), waveslot->GetBuffer());
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waveslot = NULL;
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}
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/* and free the original stuff (copy was made in openal) */
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alutUnloadWAV(sampleformat, data, numberofsamples, samplerate);
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}
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}
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else
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{
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/* sample not supported, remove waveslot */
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m_wavecache->RemoveSample(waveslot->GetSampleName(), waveslot->GetBuffer());
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waveslot = NULL;
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}
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}
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return waveslot;
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}
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// listener's and general stuff //////////////////////////////////////////////////////
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/* sets the global dopplervelocity */
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void SND_OpenALDevice::SetDopplerVelocity(MT_Scalar dopplervelocity) const
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{
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alDopplerVelocity ((float)dopplervelocity);
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}
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/* sets the global dopplerfactor */
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void SND_OpenALDevice::SetDopplerFactor(MT_Scalar dopplerfactor) const
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{
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alDopplerFactor ((float)dopplerfactor);
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}
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/* sets the global rolloff factor */
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void SND_OpenALDevice::SetListenerRollOffFactor(MT_Scalar rollofffactor) const
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{
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// not implemented in openal
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}
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void SND_OpenALDevice::NextFrame() const
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{
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// CD
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#ifndef __APPLE__
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m_cdrom->NextFrame();
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#endif
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// not needed by openal
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}
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// set the gain for the listener
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void SND_OpenALDevice::SetListenerGain(float gain) const
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{
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alListenerf (AL_GAIN, gain);
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}
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void SND_OpenALDevice::InitListener()
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{
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// initialize the listener with these values that won't change
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// (as long as we can have only one listener)
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// now we can superimpose all listeners on each other (for they
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// have the same settings)
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float lispos[3] = {0,0,0};
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float lisvel[3] = {0,0,0};
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#ifdef WIN32
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float lisori[6] = {0,1,0,0,0,1};
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#else
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float lisori[6] = {0,0,1,0,-1,0};
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#endif
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alListenerfv(AL_POSITION, lispos);
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alListenerfv(AL_VELOCITY, lisvel);
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alListenerfv(AL_ORIENTATION, lisori);
|
|
}
|
|
|
|
|
|
|
|
// source playstate stuff ////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
/* sets the buffer */
|
|
void SND_OpenALDevice::SetObjectBuffer(int id, unsigned int buffer)
|
|
{
|
|
alSourcei (m_sources[id], AL_BUFFER, m_buffers[buffer]);
|
|
}
|
|
|
|
|
|
|
|
// check if the sound's still playing
|
|
int SND_OpenALDevice::GetPlayState(int id)
|
|
{
|
|
int alstate = 0;
|
|
int result = 0;
|
|
|
|
#ifdef __APPLE__
|
|
alGetSourcei(m_sources[id], AL_SOURCE_STATE, &alstate);
|
|
#else
|
|
alGetSourceiv(m_sources[id], AL_SOURCE_STATE, &alstate);
|
|
#endif
|
|
|
|
switch(alstate)
|
|
{
|
|
case AL_INITIAL:
|
|
{
|
|
result = SND_INITIAL;
|
|
break;
|
|
}
|
|
case AL_PLAYING:
|
|
{
|
|
result = SND_PLAYING;
|
|
break;
|
|
}
|
|
case AL_PAUSED:
|
|
{
|
|
result = SND_PAUSED;
|
|
break;
|
|
}
|
|
case AL_STOPPED:
|
|
{
|
|
result = SND_STOPPED;
|
|
break;
|
|
}
|
|
default:
|
|
result = SND_UNKNOWN;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
|
|
// make the source play
|
|
void SND_OpenALDevice::PlayObject(int id)
|
|
{
|
|
alSourcePlay(m_sources[id]);
|
|
}
|
|
|
|
|
|
|
|
// make the source stop
|
|
void SND_OpenALDevice::StopObject(int id) const
|
|
{
|
|
float obpos[3] = {0,0,0};
|
|
float obvel[3] = {0,0,0};
|
|
|
|
alSourcefv(m_sources[id], AL_POSITION, obpos);
|
|
alSourcefv(m_sources[id], AL_VELOCITY, obvel);
|
|
|
|
alSourcef(m_sources[id], AL_GAIN, 1.0);
|
|
alSourcef(m_sources[id], AL_PITCH, 1.0);
|
|
alSourcei(m_sources[id], AL_LOOPING, AL_FALSE);
|
|
alSourceStop(m_sources[id]);
|
|
}
|
|
|
|
|
|
|
|
// stop all sources
|
|
void SND_OpenALDevice::StopAllObjects()
|
|
{
|
|
alSourceStopv(NUM_SOURCES, m_sources);
|
|
}
|
|
|
|
|
|
|
|
// pause the source
|
|
void SND_OpenALDevice::PauseObject(int id) const
|
|
{
|
|
alSourcePause(m_sources[id]);
|
|
}
|
|
|
|
|
|
|
|
// source properties stuff ////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
// give openal the object's pitch
|
|
void SND_OpenALDevice::SetObjectPitch(int id, MT_Scalar pitch) const
|
|
{
|
|
alSourcef (m_sources[id], AL_PITCH, (float)pitch);
|
|
}
|
|
|
|
|
|
|
|
// give openal the object's gain
|
|
void SND_OpenALDevice::SetObjectGain(int id, MT_Scalar gain) const
|
|
{
|
|
alSourcef (m_sources[id], AL_GAIN, (float)gain);
|
|
}
|
|
|
|
|
|
|
|
// give openal the object's looping
|
|
void SND_OpenALDevice::SetObjectLoop(int id, unsigned int loopmode) const
|
|
{
|
|
if (loopmode == SND_LOOP_OFF)
|
|
{
|
|
//printf("%d - ", id);
|
|
alSourcei (m_sources[id], AL_LOOPING, AL_FALSE);
|
|
}
|
|
else
|
|
alSourcei (m_sources[id], AL_LOOPING, AL_TRUE);
|
|
}
|
|
|
|
void SND_OpenALDevice::SetObjectLoopPoints(int id, unsigned int loopstart, unsigned int loopend) const
|
|
{
|
|
|
|
|
|
}
|
|
|
|
|
|
void SND_OpenALDevice::SetObjectMinGain(int id, MT_Scalar mingain) const
|
|
{
|
|
alSourcef (m_sources[id], AL_MIN_GAIN, (float)mingain);
|
|
}
|
|
|
|
|
|
|
|
void SND_OpenALDevice::SetObjectMaxGain(int id, MT_Scalar maxgain) const
|
|
{
|
|
alSourcef (m_sources[id], AL_MAX_GAIN, (float)maxgain);
|
|
}
|
|
|
|
|
|
|
|
void SND_OpenALDevice::SetObjectRollOffFactor(int id, MT_Scalar rollofffactor) const
|
|
{
|
|
alSourcef (m_sources[id], AL_ROLLOFF_FACTOR, (float)rollofffactor);
|
|
}
|
|
|
|
|
|
|
|
void SND_OpenALDevice::SetObjectReferenceDistance(int id, MT_Scalar referencedistance) const
|
|
{
|
|
alSourcef (m_sources[id], AL_REFERENCE_DISTANCE, (float)referencedistance);
|
|
}
|
|
|
|
|
|
|
|
// give openal the object's position
|
|
void SND_OpenALDevice::ObjectIs2D(int id) const
|
|
{
|
|
float obpos[3] = {0,0,0};
|
|
float obvel[3] = {0,0,0};
|
|
|
|
alSourcefv(m_sources[id], AL_POSITION, obpos);
|
|
alSourcefv(m_sources[id], AL_VELOCITY, obvel);
|
|
}
|
|
|
|
|
|
|
|
void SND_OpenALDevice::SetObjectTransform(int id,
|
|
const MT_Vector3& position,
|
|
const MT_Vector3& velocity,
|
|
const MT_Matrix3x3& orientation,
|
|
const MT_Vector3& lisposition,
|
|
const MT_Scalar& rollofffactor) const
|
|
{
|
|
float obpos[3];
|
|
float obvel[3];
|
|
|
|
obpos[0] = (float)position[0] * (float)rollofffactor; //x (l/r)
|
|
obpos[1] = (float)position[1] * (float)rollofffactor;
|
|
obpos[2] = (float)position[2] * (float)rollofffactor;
|
|
|
|
alSourcefv(m_sources[id], AL_POSITION, obpos);
|
|
|
|
velocity.getValue(obvel);
|
|
alSourcefv(m_sources[id], AL_VELOCITY, obvel);
|
|
}
|
|
|
|
void SND_OpenALDevice::PlayCD(int track) const
|
|
{
|
|
#ifndef __APPLE__
|
|
m_cdrom->PlayCD(track);
|
|
#endif
|
|
}
|
|
|
|
|
|
void SND_OpenALDevice::PauseCD(bool pause) const
|
|
{
|
|
#ifndef __APPLE__
|
|
m_cdrom->PauseCD(pause);
|
|
#endif
|
|
}
|
|
|
|
void SND_OpenALDevice::StopCD() const
|
|
{
|
|
#ifndef __APPLE__
|
|
SND_CDObject* pCD = SND_CDObject::Instance();
|
|
|
|
if (pCD && pCD->GetUsed())
|
|
{
|
|
m_cdrom->StopCD();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void SND_OpenALDevice::SetCDPlaymode(int playmode) const
|
|
{
|
|
#ifndef __APPLE__
|
|
m_cdrom->SetCDPlaymode(playmode);
|
|
#endif
|
|
}
|
|
|
|
void SND_OpenALDevice::SetCDGain(MT_Scalar gain) const
|
|
{
|
|
#ifndef __APPLE__
|
|
m_cdrom->SetCDGain(gain);
|
|
#endif
|
|
}
|