blender/source
Sergey Sharybin 93f78ac1e1 Removed byte glow effect from sequencer in favor of float one.
Byte glow was disabled in previous commit and code is removed now
in separate commit for easier revert if that'd be needed.
2012-12-31 13:52:26 +00:00
..
blender Removed byte glow effect from sequencer in favor of float one. 2012-12-31 13:52:26 +00:00
blenderplayer Import the RangeTree library into extern 2012-12-30 18:20:52 +00:00
creator Import the RangeTree library into extern 2012-12-30 18:20:52 +00:00
gameengine BGE: Adding a jumpCount to KX_CharacterWrapper. This can be used to have different logic for a single jump versus a double jump. For example, a different animation for the second jump. 2012-12-29 10:22:19 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests add ".hh" as an extension for source scripts. 2012-12-31 07:06:51 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00