blender/source/gameengine
Thomas Szepe 9437acb7f3 BGE: Fix memory leak and crash with certain physic types
Fixing crash if the physic type is set sensor or character. Caused by a790e172d0281e64.
Fixing memory leak, if the constraint is deleted with Python API removeConstraint().
Add RemoveConstraint() method to avoid code duplication.
Rename old RemoveConstraint() to RemoveConstraintById() which is more suitable name for this method.
2015-08-16 11:38:25 +02:00
..
BlenderRoutines SCons: Fix for really nasty bug with polluting configuration environment 2015-08-04 18:06:28 +02:00
Converter BGE: Fix T33187 constraints replication for libloaded objects. 2015-08-11 11:30:23 +02:00
Expressions BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
GameLogic BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
GamePlayer SCons: Fix for really nasty bug with polluting configuration environment 2015-08-04 18:06:28 +02:00
Ketsji BGE: Fix memory leak and crash with certain physic types 2015-08-16 11:38:25 +02:00
Network mathutils: refactor instantiation 2015-01-04 17:43:57 +11:00
Physics BGE: Fix memory leak and crash with certain physic types 2015-08-16 11:38:25 +02:00
Rasterizer Cleanup: whitespace 2015-08-06 13:03:07 +10:00
SceneGraph Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
VideoTexture Cleanup: whitespace 2015-08-06 13:03:07 +10:00
CMakeLists.txt CMake: Enable strict flags for C++ 2015-03-27 18:23:31 +05:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00