forked from bartvdbraak/blender
77bdef4d22
checking if the collection is True is faster since it only checks if it has at least one item, rather then going over all items.
275 lines
8.7 KiB
Python
275 lines
8.7 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8-80 compliant>
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if "bpy" in locals():
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import imp
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if "anim_utils" in locals():
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imp.reload(anim_utils)
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import bpy
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from bpy.types import Operator
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from bpy.props import (IntProperty,
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BoolProperty,
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EnumProperty,
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StringProperty,
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)
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class ANIM_OT_keying_set_export(Operator):
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"Export Keying Set to a python script"
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bl_idname = "anim.keying_set_export"
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bl_label = "Export Keying Set..."
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filepath = StringProperty(
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subtype='FILE_PATH',
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)
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filter_folder = BoolProperty(
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name="Filter folders",
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default=True,
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options={'HIDDEN'},
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)
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filter_text = BoolProperty(
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name="Filter text",
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default=True,
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options={'HIDDEN'},
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)
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filter_python = BoolProperty(
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name="Filter python",
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default=True,
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options={'HIDDEN'},
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)
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def execute(self, context):
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if not self.filepath:
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raise Exception("Filepath not set")
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f = open(self.filepath, "w")
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if not f:
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raise Exception("Could not open file")
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scene = context.scene
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ks = scene.keying_sets.active
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f.write("# Keying Set: %s\n" % ks.name)
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f.write("import bpy\n\n")
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# XXX, why not current scene?
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f.write("scene= bpy.data.scenes[0]\n\n")
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# Add KeyingSet and set general settings
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f.write("# Keying Set Level declarations\n")
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f.write("ks= scene.keying_sets.new(name=\"%s\")\n" % ks.name)
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if not ks.is_path_absolute:
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f.write("ks.is_path_absolute = False\n")
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f.write("\n")
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f.write("ks.bl_options = %r\n" % ks.bl_options)
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f.write("\n")
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# --------------------------------------------------------
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# generate and write set of lookups for id's used in paths
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# cache for syncing ID-blocks to bpy paths + shorthand's
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id_to_paths_cache = {}
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for ksp in ks.paths:
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if ksp.id is None:
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continue
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if ksp.id in id_to_paths_cache:
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continue
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"""
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- idtype_list is used to get the list of id-datablocks from
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bpy.data.* since this info isn't available elsewhere
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- id.bl_rna.name gives a name suitable for UI,
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with a capitalised first letter, but we need
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the plural form that's all lower case
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"""
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idtype_list = ksp.id.bl_rna.name.lower() + "s"
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id_bpy_path = "bpy.data.%s[\"%s\"]" % (idtype_list, ksp.id.name)
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# shorthand ID for the ID-block (as used in the script)
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short_id = "id_%d" % len(id_to_paths_cache)
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# store this in the cache now
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id_to_paths_cache[ksp.id] = [short_id, id_bpy_path]
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f.write("# ID's that are commonly used\n")
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for id_pair in id_to_paths_cache.values():
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f.write("%s = %s\n" % (id_pair[0], id_pair[1]))
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f.write("\n")
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# write paths
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f.write("# Path Definitions\n")
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for ksp in ks.paths:
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f.write("ksp = ks.paths.add(")
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# id-block + data_path
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if ksp.id:
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# find the relevant shorthand from the cache
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id_bpy_path = id_to_paths_cache[ksp.id][0]
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else:
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id_bpy_path = "None" # XXX...
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f.write("%s, '%s'" % (id_bpy_path, ksp.data_path))
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# array index settings (if applicable)
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if ksp.use_entire_array:
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f.write(", index=-1")
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else:
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f.write(", index=%d" % ksp.array_index)
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# grouping settings (if applicable)
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# NOTE: the current default is KEYINGSET, but if this changes,
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# change this code too
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if ksp.group_method == 'NAMED':
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f.write(", group_method='%s', group_name=\"%s\"" %
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(ksp.group_method, ksp.group))
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elif ksp.group_method != 'KEYINGSET':
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f.write(", group_method='%s'" % ksp.group_method)
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# finish off
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f.write(")\n")
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f.write("\n")
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f.close()
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return {'FINISHED'}
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def invoke(self, context, event):
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wm = context.window_manager
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wm.fileselect_add(self)
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return {'RUNNING_MODAL'}
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class BakeAction(Operator):
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"""Bake animation to an Action"""
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bl_idname = "nla.bake"
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bl_label = "Bake Action"
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bl_options = {'REGISTER', 'UNDO'}
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frame_start = IntProperty(
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name="Start Frame",
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description="Start frame for baking",
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min=0, max=300000,
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default=1,
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)
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frame_end = IntProperty(
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name="End Frame",
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description="End frame for baking",
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min=1, max=300000,
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default=250,
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)
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step = IntProperty(
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name="Frame Step",
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description="Frame Step",
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min=1, max=120,
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default=1,
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)
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only_selected = BoolProperty(
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name="Only Selected",
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default=True,
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)
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clear_consraints = BoolProperty(
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name="Clear Constraints",
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default=False,
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)
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bake_types = EnumProperty(
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name="Bake Data",
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options={'ENUM_FLAG'},
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items=(('POSE', "Pose", ""),
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('OBJECT', "Object", ""),
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),
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default={'POSE'},
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)
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def execute(self, context):
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from bpy_extras import anim_utils
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action = anim_utils.bake_action(self.frame_start,
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self.frame_end,
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self.step,
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self.only_selected,
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'POSE' in self.bake_types,
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'OBJECT' in self.bake_types,
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self.clear_consraints,
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True,
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)
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if action is None:
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self.report({'INFO'}, "Nothing to bake")
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return {'CANCELLED'}
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return {'FINISHED'}
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def invoke(self, context, event):
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wm = context.window_manager
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return wm.invoke_props_dialog(self)
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class ClearUselessActions(Operator):
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"""Mark actions with no F-Curves for deletion after save+reload of """ \
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"""file preserving \"action libraries\""""
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bl_idname = "anim.clear_useless_actions"
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bl_label = "Clear Useless Actions"
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bl_options = {'REGISTER', 'UNDO'}
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only_unused = BoolProperty(name="Only Unused",
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description="Only unused (Fake User only) actions get considered",
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default=True)
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@classmethod
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def poll(cls, context):
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return bool(bpy.data.actions)
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def execute(self, context):
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removed = 0
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for action in bpy.data.actions:
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# if only user is "fake" user...
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if ((self.only_unused is False) or
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(action.use_fake_user and action.users == 1)):
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# if it has F-Curves, then it's a "action library"
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# (i.e. walk, wave, jump, etc.)
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# and should be left alone as that's what fake users are for!
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if not action.fcurves:
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# mark action for deletion
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action.user_clear()
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removed += 1
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self.report({'INFO'}, "Removed %d empty and/or fake-user only Actions"
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% removed)
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return {'FINISHED'}
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class UpdateAnimData(Operator):
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"""Update data paths from 2.56 and previous versions, """ \
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"""modifying data paths of drivers and fcurves"""
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bl_idname = "anim.update_data_paths"
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bl_label = "Update Animation Data"
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def execute(self, context):
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import animsys_refactor
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animsys_refactor.update_data_paths(animsys_refactor.data_2_56_to_2_59)
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return {'FINISHED'}
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