Go to file
Benoit Bolsee 949b6ca80f BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit)
Implementation of the PHY_IPhysicsController::SetMargin(),
GetMargin(), SetRadius() and GetRadius() for Bullet and Sumo
to allow resetting the Near sensor radius. For bullet use 
the new setUnscaledRadius() function to change sphere radius.

In pPreparation of a Fh constraint actuator:
- Add KX_IPhysicsController::GetRadius()
- Fix implementation of KX_BulletPhysicsController::GetVelocity()
  (velocity at a point in geometric coordinate)
- Don't try to set velocity on static object (Bullet will assert)
- Add KX_GameObject::GetVelocity() for C access to local velocity
2008-10-01 07:55:02 +00:00
bin/.blender Move Korean file from kr to ko also updated it to newer file. 2008-09-29 15:02:20 +00:00
blenderplayer Fix for bug #5758 and #17585: armatures with IK constraint did not 2008-09-14 03:51:51 +00:00
CMake Fix: compiling with cmake 2.4 didn't work anymore due to a 2008-09-05 21:57:34 +00:00
config scons options BF_CXX, WITH_BF_STATICCXX, BF_CXX_LIB_STATIC for static linking to stdc++ because of problems running blender on some systems. 2008-09-18 03:05:02 +00:00
doc * add small bit of docs about BF_CONFIG 2008-04-28 09:41:51 +00:00
extern Update MSVC project file for Bullet soft body. Strange, I though I already fixed them. 2008-10-01 07:04:10 +00:00
intern resolve some compiler warnings with intel c/c++ compiler 2008-09-29 17:08:11 +00:00
po Move Korean file from kr to ko also updated it to newer file. 2008-09-29 15:02:20 +00:00
projectfiles == Sequencer == 2007-10-02 12:36:53 +00:00
projectfiles_vc7 BGE patch: create new BulletSoftBody data block to store bullet soft body specific parameters. 2008-09-27 21:52:20 +00:00
release DXF-Exporter script - initial commit 2008-09-29 14:03:15 +00:00
source BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit) 2008-10-01 07:55:02 +00:00
tools scons update, BF_NO_ELBEEM wasnt working, WITH_BF_SDL wasnt implimented, WITH_CCGSUBSURF isnt used anymore. 2008-09-19 01:39:34 +00:00
CMakeLists.txt Do not include manifest file for x64 + Windows, was creating errors on other system 2008-09-29 18:10:42 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
README Patch #17310: Fixing urls in main README 2008-07-12 06:18:06 +00:00
SConstruct Linux platforms 2008-09-19 21:00:45 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/community/get-involved

Community:
http://www.blender.org/Community

Main blender development site:
http://www.blender.org

The Blender project homepage:
http://projects.blender.org/projects/bf-blender

Documentation:
http://www.blender.org/education-help

Bug tracker:
http://www.blender.org/development/report-a-bug

Feature request tracker:
http://wiki.blender.org/index.php/Requests