forked from bartvdbraak/blender
9521fa9456
Instead use __contains__, eg. if key in gameOb: ... Mathutils returns from PyMath.cpp were incorrectly using wrapped Mathutils types. Wrapped types should only be used with a callback now. |
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.. | ||
API_intro.py | ||
bge_api_validate_py.txt | ||
epy_docgen.sh | ||
GameKeys.py | ||
GameLogic.py | ||
GameTypes.py | ||
Rasterizer.py | ||
SConscript |