.. |
properties_data_armature_rigify.py
|
replace dynamic_menu.py with Menu classmethods much less complicated.
|
2009-12-25 22:16:19 +00:00 |
properties_data_armature.py
|
custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
|
2010-01-08 08:54:41 +00:00 |
properties_data_bone.py
|
custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
|
2010-01-08 08:54:41 +00:00 |
properties_data_camera.py
|
custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
|
2010-01-08 08:54:41 +00:00 |
properties_data_curve.py
|
* Restored font selection functionality with open font and unlink font operators,
|
2010-01-11 05:10:57 +00:00 |
properties_data_empty.py
|
rna UI api rename...
|
2009-11-23 00:27:30 +00:00 |
properties_data_lamp.py
|
custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
|
2010-01-08 08:54:41 +00:00 |
properties_data_lattice.py
|
custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
|
2010-01-08 08:54:41 +00:00 |
properties_data_mesh.py
|
custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
|
2010-01-08 08:54:41 +00:00 |
properties_data_metaball.py
|
custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
|
2010-01-08 08:54:41 +00:00 |
properties_data_modifier.py
|
* More small modifier tweaks.
|
2009-12-29 12:53:30 +00:00 |
properties_game.py
|
BGE: stereoscopic settings changes: (1) eye separation is the UI (2) focallength uses camera focallength
|
2009-12-29 15:47:20 +00:00 |
properties_material.py
|
custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
|
2010-01-08 08:54:41 +00:00 |
properties_object_constraint.py
|
Cessen Rigging Request: "Copy Transforms" Constraint
|
2010-01-02 04:14:17 +00:00 |
properties_object.py
|
custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
|
2010-01-08 08:54:41 +00:00 |
properties_particle.py
|
custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
|
2010-01-08 08:54:41 +00:00 |
properties_physics_cloth.py
|
String fix and a bunch of PEP8 issues I had collected in the meanwhile.
|
2009-12-04 17:54:48 +00:00 |
properties_physics_common.py
|
* Rest length parameter for harmonic force springs. Implementation is a slightly modified version of the patch provided by Raúl Fernández Hernández (Farsthary).
|
2009-12-21 11:19:07 +00:00 |
properties_physics_field.py
|
Stickness factor for particle collisions, patch submitted by Raul Fernandez Hernandez (farsthary).
|
2010-01-03 14:51:34 +00:00 |
properties_physics_fluid.py
|
remove ICON prefix from the enum, for python this is redundant eg.
|
2009-12-10 10:23:53 +00:00 |
properties_physics_smoke.py
|
more ui api changes.
|
2009-11-23 11:43:38 +00:00 |
properties_physics_softbody.py
|
Try to get soft body to curve working
|
2009-12-28 00:07:24 +00:00 |
properties_render.py
|
- RNA support for returning copied strings from functions, flagging strings as PROP_THICK_WRAP does this.
|
2010-01-08 13:52:38 +00:00 |
properties_scene.py
|
custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
|
2010-01-08 08:54:41 +00:00 |
properties_texture.py
|
custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
|
2010-01-08 08:54:41 +00:00 |
properties_world.py
|
Fix:
|
2010-01-08 10:11:04 +00:00 |
space_buttons.py
|
rna UI api rename...
|
2009-11-23 00:27:30 +00:00 |
space_console.py
|
* register operators like other classes
|
2009-12-24 19:50:43 +00:00 |
space_dopesheet.py
|
DopeSheet/Action Editor: Fixed operator name that did not get correctly during the operator renaming fixes done by Campbell's script
|
2009-12-31 23:56:45 +00:00 |
space_filebrowser.py
|
remove ICON prefix from the enum, for python this is redundant eg.
|
2009-12-10 10:23:53 +00:00 |
space_graph.py
|
add pep8 headers so these scripts spit out errors when running pep8.
|
2009-12-13 14:38:30 +00:00 |
space_image.py
|
Color Picker work:
|
2010-01-07 09:55:11 +00:00 |
space_info.py
|
Fix [#20600] First added camera is not made active
|
2010-01-11 06:57:41 +00:00 |
space_logic.py
|
remove ICON prefix from the enum, for python this is redundant eg.
|
2009-12-10 10:23:53 +00:00 |
space_nla.py
|
RNA/Py API
|
2010-01-09 23:44:01 +00:00 |
space_node.py
|
* Tweaks for node editor Make Links (F key)
|
2010-01-04 04:26:28 +00:00 |
space_outliner.py
|
remove ICON prefix from the enum, for python this is redundant eg.
|
2009-12-10 10:23:53 +00:00 |
space_sequencer.py
|
Color Picker work:
|
2010-01-07 09:55:11 +00:00 |
space_text.py
|
remove ICON prefix from the enum, for python this is redundant eg.
|
2009-12-10 10:23:53 +00:00 |
space_time.py
|
pep8 edits, removed MakeCursor.py and rna_array.py, not important to make pep8
|
2009-12-26 09:36:50 +00:00 |
space_userpref.py
|
Removed game_sound property as it is not working and not necessary anymore.
|
2010-01-09 22:28:05 +00:00 |
space_view3d_toolbar.py
|
bugfix [#20627] Sculting - Mesh without faces crashes
|
2010-01-10 10:20:44 +00:00 |
space_view3d.py
|
Edge Crease Transform is back. Now in edge menu (Ctrl-E) with Edge Slide and the rest.
|
2010-01-09 20:42:35 +00:00 |