forked from bartvdbraak/blender
958ab951c6
The issue was that particle emittors were still transformed by the object matrix itself. That was solved in the previous commit, but there was still an error in correctly evaluating dependencies for the object... Current commit uses depsgraph to recalculate all objects that influence the emittor. The depsgraph code doesn't like particles much (because it uses baking). Current construct is still weak, is on the list to solve nice. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |