forked from bartvdbraak/blender
37b9c9fe4d
- Use BGL buffer instead of string for image data. - Add buffer interface to image source. - Allow customization of pixel format. - Add valid property to check if the image data is available. The image property of all Image source objects will now return a BGL 'buffer' object. Previously it was returning a string, which was not working at all with Python 3.1. The BGL buffer type allows sequence access to bytes and is directly usable in BGL OpenGL wrapper functions. The buffer is formated as a 1 dimensional array of bytes with 4 bytes per pixel in RGBA order. BGL buffers will also be accepted in the ImageBuff load() and plot() functions. It is possible to customize the pixel format by using the VideoTexture.imageToArray(image, mode) function: the first argument is a Image source object, the second optional argument is a format string using the R, G, B, A, 0 and 1 characters. For example "BGR" means that each pixel will be 3 bytes, corresponding to the Blue, Green and Red channel in that order. Use 0 for a fixed hex 00 value, 1 for hex FF. The default mode is "RGBA". All Image source objects now support the buffer interface which allows to create memoryview objects for direct access to the image internal buffer without memory copy. The buffer format is one dimensional array of bytes with 4 bytes per pixel in RGBA order. The buffer is writable, which allows custom modifications of the image data. v = memoryview(source) A bug in the Python 3.1 buffer API will cause a crash if the memoryview object cannot be created. Therefore, you must always check first that an image data is available before creating a memoryview object. Use the new valid attribute for that: if source.valid: v = memoryview(source) ... Note: the BGL buffer object itself does not yet support the buffer interface. Note: the valid attribute makes sense only if you use image source in conjunction with texture object like this: # refresh texture but keep image data in memory texture.refresh(False) if texture.source.valid: v = memoryview(texture.source) # process image ... # invalidate image for next texture refresh texture.source.refresh() Limitation: While memoryview objects exist, the image cannot be resized. Resizing occurs with ImageViewport objects when the viewport size is changed or with ImageFFmpeg when a new image is reloaded for example. Any attempt to resize will cause a runtime error. Delete the memoryview objects is you want to resize an image source object.
218 lines
5.2 KiB
C++
218 lines
5.2 KiB
C++
/* $Id$
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-----------------------------------------------------------------------------
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This source file is part of VideoTexture library
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Copyright (c) 2006 The Zdeno Ash Miklas
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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-----------------------------------------------------------------------------
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*/
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#include <sstream>
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#include <fstream>
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#include <PyObjectPlus.h>
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#include "Exception.h"
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// exception identificators
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ExceptionID ErrGeneral, ErrNotFound;
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// exception descriptions
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ExpDesc errGenerDesc (ErrGeneral, "General Error");
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ExpDesc errNFoundDesc (ErrNotFound, "Error description not found");
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// implementation of ExpDesc
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// constructor
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ExpDesc::ExpDesc (ExceptionID & exp, const char * desc, RESULT hres)
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: m_expID(exp), m_hRslt(hres), m_description(desc)
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{
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}
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// destructor
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ExpDesc::~ExpDesc (void) {}
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// list of descriptions
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std::vector<ExpDesc*> ExpDesc::m_expDescs;
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// class Exception
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// last exception description
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std::string Exception::m_lastError;
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// log file name
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const char * Exception::m_logFile = NULL;
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// basic constructor
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Exception::Exception ()
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{
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// default values
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m_expID = &ErrNotFound;
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m_hRslt = S_OK;
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m_line = 0;
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}
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// destructor
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Exception::~Exception () throw() { }
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// copy constructor
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Exception::Exception (const Exception & xpt)
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{ copy (xpt); }
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// assignment operator
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Exception & Exception::operator= (const Exception & xpt)
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{ copy (xpt); return *this; }
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// get exception description
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const char * Exception::what()
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{
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// set exception description
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setXptDesc();
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// return c string
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return m_desc.c_str();
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}
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// debug version - with file and line of exception
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Exception::Exception (ExceptionID & expID, RESULT rslt, const char * fil, int lin)
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: m_expID (&expID), m_hRslt (rslt)
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{
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// set file and line
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if (strlen(fil) > 0 || lin > 0)
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setFileLine (fil, lin);
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}
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// set file and line
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void Exception::setFileLine (const char * fil, int lin)
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{
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if (fil != NULL) m_fileName = fil;
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m_line = lin;
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}
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// report exception
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void Exception::report(void)
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{
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// set exception description
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setXptDesc();
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// set python error
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PyErr_SetString(PyExc_RuntimeError, what());
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// if log file is set
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if (m_logFile != NULL)
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{
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// write description to log
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std::ofstream logf (m_logFile, std::ios_base::app);
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logf << m_fileName << ':' << m_line << ':' << m_desc << std::endl;
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logf.flush();
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logf.close();
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}
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}
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// set exception description
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void Exception::setXptDesc (void)
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{
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// if description is not set
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if (m_desc.size() == 0)
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{
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// start of search -1
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// found description "NotFound" 0
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// found description without matching result 1
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// found description with matching result 2
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int best = -1;
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// find exception description
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for (std::vector<ExpDesc*>::iterator it = ExpDesc::m_expDescs.begin(); it != ExpDesc::m_expDescs.end(); ++it)
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{
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// use "NotFound", if there is not better
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if (best < 0 && (*it)->isExp(&ErrNotFound) > 0)
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{
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(*it)->loadDesc(m_desc);
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best = 0;
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}
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// match exception
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int nBest = (*it)->isExp(m_expID, m_hRslt);
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// if exception is matching better
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if (nBest > 0 && best < nBest)
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{
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// set description
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(*it)->loadDesc(m_desc);
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best = nBest;
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// if matching exactly, finish search
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if (best == 2) break;
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}
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}
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// add result code
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// length of result code
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const size_t rsltSize = 11;
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// delimit description
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//const char delimRslt[] = ": ";
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// set text of description
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char rsltTxt[rsltSize];
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std::ostringstream os;
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os << std::hex << m_hRslt << ": " << '\0';
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// copy result to description
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m_desc.insert(0, rsltTxt);
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// copy exception description to last exception string
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m_lastError = m_desc;
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}
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}
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// copy exception data
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void Exception::copy (const Exception & xpt)
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{
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// standard data
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m_expID = xpt.m_expID;
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m_hRslt = xpt.m_hRslt;
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m_desc = xpt.m_desc;
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// debug data
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m_fileName = xpt.m_fileName;
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m_line = xpt.m_line;
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}
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void registerAllExceptions(void)
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{
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errGenerDesc.registerDesc();
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errNFoundDesc.registerDesc();
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MaterialNotAvailDesc.registerDesc();
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ImageSizesNotMatchDesc.registerDesc();
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ImageHasExportsDesc.registerDesc();
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InvalidColorChannelDesc.registerDesc();
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SceneInvalidDesc.registerDesc();
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CameraInvalidDesc.registerDesc();
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ObserverInvalidDesc.registerDesc();
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MirrorInvalidDesc.registerDesc();
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MirrorSizeInvalidDesc.registerDesc();
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MirrorNormalInvalidDesc.registerDesc();
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MirrorHorizontalDesc.registerDesc();
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MirrorTooSmallDesc.registerDesc();
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SourceVideoEmptyDesc.registerDesc();
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SourceVideoCreationDesc.registerDesc();
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}
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