blender/source/gameengine/BlenderRoutines
Campbell Barton 7bbf4b7831 style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-02 16:05:54 +00:00
..
BL_KetsjiEmbedStart.cpp opengl render save ignored alpha settings. also some FILE_MAX defines missed last commit. 2012-01-16 06:43:58 +00:00
BL_System.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
BL_System.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
CMakeLists.txt cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
KX_BlenderCanvas.cpp BGE bug #30173: ImageRender not working when initialized on frame 1. This was because the canvas display area was initialized on render frame 1, which happens after logic frame 1. Fixed in blender and player by initializing the area on canvas creation. 2012-02-18 15:25:31 +00:00
KX_BlenderCanvas.h style cleanup 2012-03-02 16:05:54 +00:00
KX_BlenderGL.cpp reverting commit [43876] Fix for aliased fonts in the game engine 2012-02-10 06:18:32 +00:00
KX_BlenderGL.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_BlenderInputDevice.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_BlenderInputDevice.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_BlenderKeyboardDevice.cpp Cucumber, first batch of merge - UI changes and custom exit key 2011-12-20 03:11:56 +00:00
KX_BlenderKeyboardDevice.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_BlenderMouseDevice.cpp style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
KX_BlenderMouseDevice.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_BlenderRenderTools.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_BlenderRenderTools.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
KX_BlenderSystem.cpp remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
KX_BlenderSystem.h use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00