forked from bartvdbraak/blender
994 lines
24 KiB
XML
994 lines
24 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="INT_opennl"
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ProjectGUID="{8B8D4FC3-3234-4E54-8376-5AB83D00D164}"
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RootNamespace="opennl"
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Keyword="Win32Proj"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Blender Debug|Win32"
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OutputDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\debug"
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IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\debug"
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ConfigurationType="4"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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|
<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
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PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
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MinimalRebuild="false"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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BufferSecurityCheck="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\opennl\debug\OpenNL.pch"
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AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\opennl\debug\"
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ObjectFile="..\..\..\..\..\build\msvc_9\intern\opennl\debug\"
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ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\opennl\debug\"
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WarningLevel="2"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libopennl.lib"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="Copying OpenNL files library (debug target) to lib tree."
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CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_9\intern\opennl\include
XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\opennl\include
ECHO Done
"
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/>
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</Configuration>
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<Configuration
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Name="Blender Release|Win32"
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OutputDirectory="..\..\..\..\..\build\msvc_9\intern\opennl"
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IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\opennl"
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ConfigurationType="4"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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CharacterSet="2"
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>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"
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|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
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|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
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|
/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
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/>
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|
<Tool
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|
Name="VCMIDLTool"
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/>
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|
<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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DefaultCharIsUnsigned="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\opennl\OpenNL.pch"
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AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\opennl\"
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ObjectFile="..\..\..\..\..\build\msvc_9\intern\opennl\"
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ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\opennl\"
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WarningLevel="2"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libopennl.lib"
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/>
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|
<Tool
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Name="VCALinkTool"
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/>
|
|
<Tool
|
|
Name="VCXDCMakeTool"
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|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
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|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
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Name="VCPostBuildEventTool"
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|
Description="Copying OpenNL files library to lib tree."
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|
CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_9\intern\opennl\include
XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\opennl\include
ECHO Done
"
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/>
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</Configuration>
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<Configuration
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Name="3DPlugin Release|Win32"
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OutputDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll"
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IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll"
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ConfigurationType="4"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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CharacterSet="2"
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>
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|
<Tool
|
|
Name="VCPreBuildEventTool"
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|
/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
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|
/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
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/>
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|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
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|
/>
|
|
<Tool
|
|
Name="VCMIDLTool"
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|
/>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
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|
Optimization="2"
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InlineFunctionExpansion="1"
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OmitFramePointers="true"
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AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
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PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
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StringPooling="true"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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DefaultCharIsUnsigned="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\OpenNL.pch"
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AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\"
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ObjectFile="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\"
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ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\"
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WarningLevel="2"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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CompileAs="1"
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/>
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|
<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
|
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Name="VCLibrarianTool"
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OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libopennl.lib"
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/>
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|
<Tool
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Name="VCALinkTool"
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/>
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|
<Tool
|
|
Name="VCXDCMakeTool"
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|
/>
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|
<Tool
|
|
Name="VCBscMakeTool"
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/>
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|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
|
|
<Tool
|
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Name="VCPostBuildEventTool"
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|
Description="Copying OpenNL files library to lib tree."
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|
CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_9\intern\opennl\include
XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\opennl\include
ECHO Done
"
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/>
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</Configuration>
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<Configuration
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Name="3DPlugin Debug|Win32"
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OutputDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug"
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IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug"
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ConfigurationType="4"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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|
<Tool
|
|
Name="VCXMLDataGeneratorTool"
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/>
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|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"
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/>
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|
<Tool
|
|
Name="VCMIDLTool"
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/>
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|
<Tool
|
|
Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
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PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
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MinimalRebuild="false"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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BufferSecurityCheck="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug\OpenNL.pch"
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AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug\"
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ObjectFile="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug\"
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ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug\"
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WarningLevel="2"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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/>
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<Tool
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|
Name="VCManagedResourceCompilerTool"
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|
/>
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<Tool
|
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Name="VCResourceCompilerTool"
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/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"
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|
/>
|
|
<Tool
|
|
Name="VCLibrarianTool"
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|
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libopennl.lib"
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/>
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|
<Tool
|
|
Name="VCALinkTool"
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/>
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|
<Tool
|
|
Name="VCXDCMakeTool"
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|
/>
|
|
<Tool
|
|
Name="VCBscMakeTool"
|
|
/>
|
|
<Tool
|
|
Name="VCFxCopTool"
|
|
/>
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|
<Tool
|
|
Name="VCPostBuildEventTool"
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|
Description="Copying OpenNL files library (debug target) to lib tree."
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|
CommandLine="ECHO Copying header files
IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_9\intern\opennl\include
XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\opennl\include
ECHO Done
"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
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>
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<File
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RelativePath="..\..\superlu\colamd.c"
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>
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<FileConfiguration
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Name="Blender Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="3DPlugin Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\superlu\get_perm_c.c"
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>
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<FileConfiguration
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Name="Blender Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="3DPlugin Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\superlu\heap_relax_snode.c"
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>
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<FileConfiguration
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Name="Blender Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="3DPlugin Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\superlu\lsame.c"
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>
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<FileConfiguration
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Name="Blender Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="3DPlugin Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\superlu\memory.c"
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>
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<FileConfiguration
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Name="Blender Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="3DPlugin Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\superlu\mmd.c"
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>
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<FileConfiguration
|
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Name="Blender Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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<FileConfiguration
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Name="3DPlugin Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
|
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</FileConfiguration>
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</File>
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<File
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|
RelativePath="..\..\intern\opennl.c"
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|
>
|
|
</File>
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<File
|
|
RelativePath="..\..\superlu\relax_snode.c"
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>
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<FileConfiguration
|
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Name="Blender Release|Win32"
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>
|
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<Tool
|
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Name="VCCLCompilerTool"
|
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="3DPlugin Release|Win32"
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>
|
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<Tool
|
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\superlu\scolumn_bmod.c"
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>
|
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<FileConfiguration
|
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Name="Blender Release|Win32"
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>
|
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<Tool
|
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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<FileConfiguration
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Name="3DPlugin Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\superlu\scolumn_dfs.c"
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|
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<FileConfiguration
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Name="Blender Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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/>
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<FileConfiguration
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Name="3DPlugin Release|Win32"
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>
|
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<Tool
|
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Name="VCCLCompilerTool"
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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|
/>
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|
</FileConfiguration>
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|
</File>
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<File
|
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RelativePath="..\..\superlu\scopy_to_ucol.c"
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|
>
|
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<FileConfiguration
|
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Name="Blender Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
ObjectFile="$(IntDir)/$(InputName)1.obj"
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|
/>
|
|
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|
<FileConfiguration
|
|
Name="3DPlugin Release|Win32"
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|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
ObjectFile="$(IntDir)/$(InputName)1.obj"
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|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\superlu\sgssv.c"
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|
>
|
|
<FileConfiguration
|
|
Name="Blender Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
ObjectFile="$(IntDir)/$(InputName)1.obj"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="3DPlugin Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
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ObjectFile="$(IntDir)/$(InputName)1.obj"
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|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
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