blender/source/gameengine/Network
Campbell Barton 8106a6b75d mathutils: refactor instantiation
remove 'type' argument, very few mathutils objects are wrapped,
add new function for creating wrapped objects.

also fixes unlikely memory leak if the data-array can't be allocated.
2015-01-04 17:43:57 +11:00
..
LoopBackNetwork split bge includes for scons onto their own lines (for easier merging) 2013-05-29 21:56:55 +00:00
CMakeLists.txt mathutils: refactor instantiation 2015-01-04 17:43:57 +11:00
NG_NetworkDeviceInterface.h
NG_NetworkMessage.cpp
NG_NetworkMessage.h
NG_NetworkObject.cpp
NG_NetworkObject.h
NG_NetworkScene.cpp
NG_NetworkScene.h code cleanup: unused vars in collada, preprocessor formatting & warning in mingw. 2013-03-04 00:53:57 +00:00
SConscript mathutils: refactor instantiation 2015-01-04 17:43:57 +11:00