blender/intern/cycles/device
Thomas Dinges 9732c6283e Cycles / CPU Rendering:
* "Auto Detect" now again uses the umber of cores, instead number of cores + 1.

This was added before we had Tile rendering and benchmarks on several systems showed that there is no gain with this now. There might be some slight difference (0.5% or so) slower/faster depending on the scene, but this is negligible.
2013-07-20 00:40:03 +00:00
..
CMakeLists.txt add missing bullet header to cmake, quiet reports from 'make test_cmake' 2013-02-06 04:16:28 +00:00
device_cpu.cpp Cycles / CPU Rendering: 2013-07-20 00:40:03 +00:00
device_cuda.cpp Code cleanup: cycles 2013-06-26 23:29:33 +00:00
device_intern.h Fix #33107: cycles fixed threads 1 was still having two cores do work, 2012-11-07 21:00:49 +00:00
device_memory.h Cycles: code refactoring to add generic lookup table memory. 2013-04-01 20:26:43 +00:00
device_multi.cpp Cycles: memory usage report 2012-11-05 08:04:57 +00:00
device_network.cpp Cycles: 2013-02-21 17:10:14 +00:00
device_network.h Cycles: 2013-05-14 21:18:20 +00:00
device_opencl.cpp Fix Cycles OpenCL issue if context/program creation fails, mistake by me, 2013-06-26 12:24:33 +00:00
device_task.cpp Cycles: 2013-05-14 21:18:20 +00:00
device_task.h Cycles: 2013-05-14 21:18:20 +00:00
device.cpp Fix #33243: cycles CUDA going missing sometimes, disabled the new code now that 2012-11-20 17:39:56 +00:00
device.h Cycles: deal a bit better with errors when CUDA runs out of memory, try to avoid crashes. 2012-12-23 12:53:58 +00:00