forked from bartvdbraak/blender
97b431e42d
Actually it is only possible to pass float properties to a 2D filter (GLSL fragment shader). This patch allows also to use integer properties for the 2D filter. Reviewers: sybren, agoose77, kupoman, moguri, lordloki, panzergame Reviewed By: lordloki, panzergame Projects: #game_engine Differential Revision: https://developer.blender.org/D1370 |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |