blender/source
Thomas Szepe 97b431e42d BGE: Add integer uniforms for 2D Filter
Actually it is only possible to pass float properties to a 2D filter (GLSL fragment shader).
This patch allows also to use integer properties for the 2D filter.

Reviewers: sybren, agoose77, kupoman, moguri, lordloki, panzergame

Reviewed By: lordloki, panzergame

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1370
2015-07-03 17:07:31 +02:00
..
blender Walk mode: Add modal shortcuts in UI (header help message). 2015-07-03 15:55:22 +02:00
blenderplayer BPlayer compile fix © 2015-07-01 12:34:04 +02:00
creator Make OpenGL debug contexts a flag --debug-gpu instead of a compile time 2015-07-02 19:30:17 +02:00
gameengine BGE: Add integer uniforms for 2D Filter 2015-07-03 17:07:31 +02:00
icons
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00
SConscript