forked from bartvdbraak/blender
66b1dfae89
* Passes renamed to samples * Camera lens radius renamed to aperature size/blades/rotation * Glass and fresnel nodes input is now index of refraction * Glossy and velvet fresnel socket removed * Mix/add closure node renamed to mix/add shader node * Blend weight node added for shader mixing weights There is some version patching code for reading existing files, but it's not perfect, so shaders may work a bit different.
95 lines
2.4 KiB
Common Lisp
95 lines
2.4 KiB
Common Lisp
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/* OpenCL kernel entry points - unfinished */
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#include "kernel_compat_opencl.h"
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#include "kernel_math.h"
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#include "kernel_types.h"
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#include "kernel_globals.h"
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#include "kernel_film.h"
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#include "kernel_path.h"
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//#include "kernel_displace.h"
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__kernel void kernel_ocl_path_trace(
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__constant KernelData *data,
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__global float4 *buffer,
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__global uint *rng_state,
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#define KERNEL_TEX(type, ttype, name) \
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__global type *name, \
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int name##_width,
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#include "kernel_textures.h"
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int sample,
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int sx, int sy, int sw, int sh)
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{
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KernelGlobals kglobals, *kg = &kglobals;
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kg->data = data;
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#define KERNEL_TEX(type, ttype, name) \
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kg->name = name; \
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kg->name##_width = name##_width;
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#include "kernel_textures.h"
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int x = sx + get_global_id(0);
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int y = sy + get_global_id(1);
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if(x < sx + sw && y < sy + sh)
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kernel_path_trace(kg, buffer, rng_state, sample, x, y);
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}
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__kernel void kernel_ocl_tonemap(
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__constant KernelData *data,
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__global uchar4 *rgba,
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__global float4 *buffer,
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#define KERNEL_TEX(type, ttype, name) \
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__global type *name, \
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int name##_width,
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#include "kernel_textures.h"
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int sample, int resolution,
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int sx, int sy, int sw, int sh)
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{
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KernelGlobals kglobals, *kg = &kglobals;
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kg->data = data;
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#define KERNEL_TEX(type, ttype, name) \
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kg->name = name; \
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kg->name##_width = name##_width;
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#include "kernel_textures.h"
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int x = sx + get_global_id(0);
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int y = sy + get_global_id(1);
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if(x < sx + sw && y < sy + sh)
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kernel_film_tonemap(kg, rgba, buffer, sample, resolution, x, y);
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}
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/*__kernel void kernel_ocl_displace(__global uint4 *input, __global float3 *offset, int sx)
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{
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int x = sx + get_global_id(0);
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kernel_displace(input, offset, x);
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}*/
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