blender/source/gameengine
Lukas Tönne 6ecab6dd8e Revert particle system and point cache removal in blender2.8 branch.
This reverts commit 5aa19be91263a249ffae75573e3b32f24269d890 and b4a721af694817fa921b119df83d33ede7d7fed0.

Due to postponement of particle system rewrite it was decided to put particle code
back into the 2.8 branch for the time being.
2016-12-28 17:30:58 +01:00
..
BlenderRoutines BGE: remove calls to GLSL support query (it's always supported) 2016-10-10 01:19:10 -04:00
Converter Cleanup/Refactor: pass Main pointer to all ID copy functions. 2016-07-10 14:52:00 +02:00
Expressions Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
GameLogic PyAPI: fix memory leaks in dictionary assignment 2016-07-14 17:30:52 +10:00
GamePlayer BGE: remove calls to GLSL support query (it's always supported) 2016-10-10 01:19:10 -04:00
Ketsji Revert particle system and point cache removal in blender2.8 branch. 2016-12-28 17:30:58 +01:00
Network Remove SCons building system 2016-01-04 14:20:48 +05:00
Physics Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
Rasterizer Fix T49520: broken vertex colors in the game engine. 2016-10-01 22:41:46 +02:00
SceneGraph Remove SCons building system 2016-01-04 14:20:48 +05:00
VideoTexture BGE: Fix T50098: Crash when useding ImageMirror 2016-12-14 20:07:51 +01:00
CMakeLists.txt CMake: Enable strict flags for C++ 2015-03-27 18:23:31 +05:00