blender/release/scripts/startup/bl_operators
2013-11-20 03:40:10 +11:00
..
__init__.py Mask primitives 2013-08-26 20:23:26 +00:00
add_mesh_torus.py code cleanup: unnecessary shadowing and some minor pep8 edits. 2013-09-12 19:51:31 +00:00
anim.py Code Cleanup: style, spelling and pep8 edits 2013-11-20 03:40:10 +11:00
clip.py Hide preview for nodes created with Setup Tracking Scene 2013-04-11 13:34:51 +00:00
console.py disable auto indent when pasting text into the python console. 2013-05-24 01:04:37 +00:00
freestyle.py Better API design for making text datablocks after loading. 2013-06-02 17:52:06 +00:00
image.py Fix for [#34898] Typo in error message of mathutils.Vector 2013-04-07 15:09:06 +00:00
mask.py Mask primitives 2013-08-26 20:23:26 +00:00
mesh.py fix [#35453] "copy mirrored uv coords" doesn't work 2013-06-05 03:10:29 +00:00
node.py Fix #37348, Different behaviour in Node editor. Adding nodes from the search operator now also removes them again if the subsequent transform is cancelled, like with the regular node shift+A menu 2013-11-07 08:33:09 +00:00
object_align.py use more conventional names in rigid body script. 2013-01-28 12:15:50 +00:00
object_quick_effects.py Smoke: Add new "Full Sample" option to high resolution smoke panel. 2013-05-10 16:18:00 +00:00
object_randomize_transform.py code cleanup: dont use 'bpy.context' when 'context' is available 2013-01-23 07:52:31 +00:00
object.py select-camera operator could select hidden cameras, also disable freestyle for make lite target. 2013-04-08 04:54:57 +00:00
presets.py Work around for bug [#37376] wrong tooltips on few minus buttons 2013-11-10 08:15:24 +00:00
rigidbody.py rna attribute consistency edits, use common prefix for booleans. 2013-04-23 07:06:29 +00:00
screen_play_rendered_anim.py Project Pampa fix: animplayer will use preview range if preview is enabled 2013-10-29 15:49:01 +00:00
sequencer.py code cleanup: minor improvements to scripts. 2013-04-20 13:23:53 +00:00
uvcalc_follow_active.py style cleanup 2013-01-15 23:15:32 +00:00
uvcalc_lightmap.py lots of operator descriptions were incorrectly copy/pasted. 2013-09-30 05:50:41 +00:00
uvcalc_smart_project.py fix [#36020] SmartUV Project is messy on a cube 2013-09-11 07:10:15 +00:00
vertexpaint_dirt.py pep8 cleanup 2013-06-27 03:05:19 +00:00
view3d.py Code Cleanup: style, spelling and pep8 edits 2013-11-20 03:40:10 +11:00
wm.py BGE: Fix to allow render options such display framerate and profile to work 2013-10-16 17:54:12 +00:00