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Brecht Van Lommel 98c5da4a81 Fix #34276: OpenGL render not doing color space conversion to linear correctly
with transparency, would show as too dark colors on edges.

Found a strange issue here though, the alpha value in the OpenGL render result
is not the same as the one specified in the material. It's not clear to me why
this happens, color space conversions should not influence the alpha channel.
2013-02-18 14:03:50 +00:00
build_files Buildbot: revert r54465 and r54466 -- issue was not caused by 2013-02-12 08:30:12 +00:00
doc misc changes 2013-02-14 05:02:20 +00:00
extern Correction to previous commit, needed to tweak some include 2013-02-18 11:50:03 +00:00
intern Add some more detailed CUDA error prints to try to debug #34166. 2013-02-15 14:54:11 +00:00
release Make list_id mandatory when using default UI_UL_list class for a template_list. 2013-02-18 14:03:26 +00:00
source Fix #34276: OpenGL render not doing color space conversion to linear correctly 2013-02-18 14:03:50 +00:00
CMakeLists.txt removing xinerama on X11 dependency, this wasn't working very usefully. 2013-02-07 14:10:01 +00:00
COPYING
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct SCons: install blender thumbnailer next to blender binary. 2013-02-13 08:55:03 +00:00