blender/source
Ton Roosendaal 134c656878 New matcap collection for default in release. It's now 24 images, ordered
from regular diffuse to more shiny, stone, wax, eflective, glass and two non-realistic ones.

The menu now shows it in 3 rows. I made the previews a bit smaller, 96 pixels,
like the brushes for painting. 

Thanks everyone for submitting pics! I updated the credit file too, but name
from one person is missing still, will be added next.
2013-02-05 16:16:07 +00:00
..
blender New matcap collection for default in release. It's now 24 images, ordered 2013-02-05 16:16:07 +00:00
blenderplayer Move opencl and reigidbody from source/blender/ to intern/ 2013-02-01 06:24:49 +00:00
creator style cleanup 2013-02-02 04:58:03 +00:00
gameengine And one more "G.main" compile fix, this time for BGE ;) 2013-02-05 13:31:59 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests patch [#33924] Spelling Corrections 2013-01-19 03:04:51 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00