forked from bartvdbraak/blender
1073 lines
29 KiB
C
1073 lines
29 KiB
C
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <string.h>
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/* for setuid / getuid */
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#ifdef __sgi
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#include <sys/types.h>
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#include <unistd.h>
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#endif
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#ifdef __linux__
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#include <fenv.h>
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#endif
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/* This little block needed for linking to Blender... */
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#include "MEM_guardedalloc.h"
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#ifdef WIN32
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#include "BLI_winstuff.h"
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#endif
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#include "BLI_args.h"
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#include "GEN_messaging.h"
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#include "DNA_ID.h"
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#include "DNA_scene_types.h"
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#include "BLI_blenlib.h"
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#include "BKE_utildefines.h"
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#include "BKE_blender.h"
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#include "BKE_context.h"
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#include "BKE_font.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_material.h"
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#include "BKE_packedFile.h"
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#include "BKE_scene.h"
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#include "BKE_node.h"
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#include "BKE_report.h"
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#include "BKE_sound.h"
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#include "IMB_imbuf.h" // for quicktime_init
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#ifndef DISABLE_PYTHON
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#include "BPY_extern.h"
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#endif
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#include "RE_pipeline.h"
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//XXX #include "playanim_ext.h"
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#include "ED_datafiles.h"
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#include "UI_interface.h"
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#include "WM_api.h"
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#include "RNA_define.h"
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#include "GPU_draw.h"
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#include "GPU_extensions.h"
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/* for passing information between creator and gameengine */
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#include "SYS_System.h"
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#include <signal.h>
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#ifdef __FreeBSD__
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# include <sys/types.h>
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# include <floatingpoint.h>
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# include <sys/rtprio.h>
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#endif
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#ifdef WITH_BINRELOC
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#include "binreloc.h"
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#endif
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// from buildinfo.c
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#ifdef BUILD_DATE
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extern char * build_date;
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extern char * build_time;
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extern char * build_rev;
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extern char * build_platform;
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extern char * build_type;
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#endif
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/* Local Function prototypes */
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static int print_help(int argc, char **argv, void *data);
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static int print_version(int argc, char **argv, void *data);
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/* for the callbacks: */
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extern int pluginapi_force_ref(void); /* from blenpluginapi:pluginapi.c */
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char bprogname[FILE_MAXDIR+FILE_MAXFILE]; /* from blenpluginapi:pluginapi.c */
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char btempdir[FILE_MAXDIR+FILE_MAXFILE];
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/* unix path support.
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* defined by the compiler. eg "/usr/share/blender/2.5" "/opt/blender/2.5" */
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#ifndef BLENDERPATH
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#define BLENDERPATH ""
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#endif
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char blender_path[FILE_MAXDIR+FILE_MAXFILE] = BLENDERPATH;
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/* Initialise callbacks for the modules that need them */
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static void setCallbacks(void);
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/* on linux set breakpoints here when running in debug mode, useful to catch floating point errors */
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#if defined(__sgi) || defined(__linux__)
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static void fpe_handler(int sig)
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{
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// printf("SIGFPE trapped\n");
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}
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#endif
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/* handling ctrl-c event in console */
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static void blender_esc(int sig)
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{
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static int count = 0;
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G.afbreek = 1; /* forces render loop to read queue, not sure if its needed */
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if (sig == 2) {
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if (count) {
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printf("\nBlender killed\n");
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exit(2);
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}
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printf("\nSent an internal break event. Press ^C again to kill Blender\n");
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count++;
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}
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}
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static int print_version(int argc, char **argv, void *data)
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{
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#ifdef BUILD_DATE
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printf ("Blender %d.%02d (sub %d) Build\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION);
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printf ("\tbuild date: %s\n", build_date);
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printf ("\tbuild time: %s\n", build_time);
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printf ("\tbuild revision: %s\n", build_rev);
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printf ("\tbuild platform: %s\n", build_platform);
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printf ("\tbuild type: %s\n", build_type);
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#else
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printf ("Blender %d.%02d (sub %d) Build\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION);
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#endif
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exit(0);
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return 0;
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}
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static int print_help(int argc, char **argv, void *data)
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{
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printf ("Blender %d.%02d (sub %d) Build\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION);
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printf ("Usage: blender [args ...] [file] [args ...]\n");
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printf ("\nRender options:\n");
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printf (" -b <file>\tRender <file> in background (doesn't load the user defaults .B.blend file)\n");
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printf (" -a render frames from start to end (inclusive), only works when used after -b\n");
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printf (" -S <name>\tSet scene <name>\n");
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printf (" -f <frame>\tRender frame <frame> and save it\n");
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printf (" -s <frame>\tSet start to frame <frame> (use before the -a argument)\n");
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printf (" -e <frame>\tSet end to frame <frame> (use before the -a argument)\n");
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printf (" -o <path>\tSet the render path and file name.\n");
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printf (" Use // at the start of the path to\n");
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printf (" render relative to the blend file.\n");
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printf (" The # characters are replaced by the frame number, and used to define zero padding.\n");
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printf (" ani_##_test.png becomes ani_01_test.png\n");
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printf (" test-######.png becomes test-000001.png\n");
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printf (" When the filename has no #, The suffix #### is added to the filename\n");
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printf (" The frame number will be added at the end of the filename.\n");
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printf (" eg: blender -b foobar.blend -o //render_ -F PNG -x 1 -a\n");
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printf (" -E <engine>\tSpecify the render engine.\n");
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printf (" use -E help to list available engines.\n");
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printf ("\nFormat options:\n");
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printf (" -F <format>\tSet the render format, Valid options are...\n");
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printf (" \tTGA IRIS HAMX JPEG MOVIE IRIZ RAWTGA\n");
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printf (" \tAVIRAW AVIJPEG PNG BMP FRAMESERVER\n");
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printf (" (formats that can be compiled into blender, not available on all systems)\n");
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printf (" \tHDR TIFF EXR MULTILAYER MPEG AVICODEC QUICKTIME CINEON DPX DDS\n");
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printf (" -x <bool>\tSet option to add the file extension to the end of the file.\n");
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printf (" -t <threads>\tUse amount of <threads> for rendering (background mode only).\n");
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printf (" [1-8], 0 for systems processor count.\n");
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printf ("\nAnimation playback options:\n");
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printf (" -a <options> <file(s)>\tPlayback <file(s)>, only operates this way when -b is not used.\n");
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printf (" -p <sx> <sy>\tOpen with lower left corner at <sx>, <sy>\n");
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printf (" -m\t\tRead from disk (Don't buffer)\n");
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printf (" -f <fps> <fps-base>\t\tSpecify FPS to start with\n");
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printf (" -j <frame>\tSet frame step to <frame>\n");
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printf ("\nWindow options:\n");
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printf (" -w\t\tForce opening with borders (default)\n");
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printf (" -W\t\tForce opening without borders\n");
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printf (" -p <sx> <sy> <w> <h>\tOpen with lower left corner at <sx>, <sy>\n");
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printf (" \tand width and height <w>, <h>\n");
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printf ("\nGame Engine specific options:\n");
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printf (" -g fixedtime\t\tRun on 50 hertz without dropping frames\n");
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printf (" -g vertexarrays\tUse Vertex Arrays for rendering (usually faster)\n");
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printf (" -g nomipmap\t\tNo Texture Mipmapping\n");
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printf (" -g linearmipmap\tLinear Texture Mipmapping instead of Nearest (default)\n");
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printf ("\nMisc options:\n");
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printf (" -d\t\tTurn debugging on\n");
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printf (" -nojoystick\tDisable joystick support\n");
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printf (" -noglsl\tDisable GLSL shading\n");
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printf (" -noaudio\tForce sound system to None\n");
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printf (" -setaudio\tForce sound system to a specific device\n");
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printf (" \tNULL SDL OPENAL JACK\n");
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printf (" -h\t\tPrint this help text\n");
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printf (" -y\t\tDisable automatic python script execution (pydrivers, pyconstraints, pynodes)\n");
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printf (" -P <filename>\tRun the given Python script (filename or Blender Text)\n");
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#ifdef WIN32
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printf (" -R\t\tRegister .blend extension\n");
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#endif
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printf (" -v\t\tPrint Blender version and exit\n");
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printf (" --\t\tEnds option processing. Following arguments are \n");
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printf (" \t\t passed unchanged. Access via Python's sys.argv\n");
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printf ("\nEnvironment Variables:\n");
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printf (" $HOME\t\t\tStore files such as .blender/ .B.blend .Bfs .Blog here.\n");
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printf (" $BLENDERPATH\tSystem directory to use for data files and scripts.\n");
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printf (" \tFor this build of blender the default BLENDERPATH is...\n");
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printf (" \t\"%s\"\n", blender_path);
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printf (" \tseting the $BLENDERPATH will override this\n");
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#ifdef WIN32
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printf (" $TEMP\t\tStore temporary files here.\n");
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#else
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printf (" $TMP or $TMPDIR\tStore temporary files here.\n");
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printf (" $BF_TIFF_LIB\t\tUse an alternative libtiff.so for loading tiff image files.\n");
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#endif
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#ifndef DISABLE_SDL
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printf (" $SDL_AUDIODRIVER\tLibSDL audio driver - alsa, esd, alsa, dma.\n");
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#endif
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printf (" $IMAGEEDITOR\t\tImage editor executable, launch with the IKey from the file selector.\n");
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printf (" $WINEDITOR\t\tText editor executable, launch with the EKey from the file selector.\n");
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printf (" $PYTHONHOME\t\tPath to the python directory, eg. /usr/lib/python.\n");
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printf ("\nNote: Arguments must be separated by white space. eg:\n");
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printf (" \"blender -ba test.blend\"\n");
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printf (" ...will ignore the 'a'\n");
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printf (" \"blender -b test.blend -f8\"\n");
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printf (" ...will ignore 8 because there is no space between the -f and the frame value\n");
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printf ("Note: Arguments are executed in the order they are given. eg:\n");
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printf (" \"blender -b test.blend -f 1 -o /tmp\"\n");
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printf (" ...may not render to /tmp because '-f 1' renders before the output path is set\n");
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printf (" \"blender -b -o /tmp test.blend -f 1\"\n");
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printf (" ...may not render to /tmp because loading the blend file overwrites the output path that was set\n");
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printf (" \"blender -b test.blend -o /tmp -f 1\" works as expected.\n\n");
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exit(0);
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return 0;
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}
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double PIL_check_seconds_timer(void);
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/* XXX This was here to fix a crash when running python scripts
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* with -P that used the screen.
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*
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* static void main_init_screen( void )
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{
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setscreen(G.curscreen);
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if(G.main->scene.first==0) {
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set_scene( add_scene("1") );
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}
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}*/
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static int end_arguments(int argc, char **argv, void *data)
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{
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return -1;
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}
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static int disable_python(int argc, char **argv, void *data)
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{
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G.f &= ~G_DOSCRIPTLINKS;
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return 0;
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}
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static int forked_tongue(int argc, char **argv, void *data)
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{
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printf ("-y was used to disable script links because,\n");
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printf ("\t-p being taken, Ton was of the opinion that Y\n");
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printf ("\tlooked like a split (disabled) snake, and also\n");
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printf ("\twas similar to a python's tongue (unproven).\n\n");
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printf ("\tZr agreed because it gave him a reason to add a\n");
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printf ("\tcompletely useless text into Blender.\n\n");
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printf ("\tADDENDUM! Ton, in defense, found this picture of\n");
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printf ("\tan Australian python, exhibiting her (his/its) forked\n");
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printf ("\tY tongue. It could be part of an H Zr retorted!\n\n");
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printf ("\thttp://www.users.bigpond.com/snake.man/\n");
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exit(252);
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return 0;
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}
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static int background_mode(int argc, char **argv, void *data)
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{
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G.background = 1;
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return 0;
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}
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static int debug_mode(int argc, char **argv, void *data)
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{
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G.f |= G_DEBUG; /* std output printf's */
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printf ("Blender %d.%02d (sub %d) Build\n", BLENDER_VERSION/100, BLENDER_VERSION%100, BLENDER_SUBVERSION);
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MEM_set_memory_debug();
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#ifdef NAN_BUILDINFO
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printf("Build: %s %s %s %s\n", build_date, build_time, build_platform, build_type);
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#endif // NAN_BUILDINFO
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BLI_argsPrint(data);
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return 0;
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}
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static int set_fpe(int argc, char **argv, void *data)
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{
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#if defined(__sgi) || defined(__linux__)
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/* zealous but makes float issues a heck of a lot easier to find!
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* set breakpoints on fpe_handler */
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signal(SIGFPE, fpe_handler);
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#ifdef __linux__
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feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW );
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#endif
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#endif
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return 0;
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}
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static int playback_mode(int argc, char **argv, void *data)
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{
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/* not if -b was given first */
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if (G.background == 0) {
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/* exception here, see below, it probably needs happens after qt init? */
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libtiff_init();
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// XXX playanim(argc, argv); /* not the same argc and argv as before */
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exit(0);
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}
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return -2;
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}
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static int prefsize(int argc, char **argv, void *data)
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{
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int stax, stay, sizx, sizy;
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if (argc < 5) {
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printf ("-p requires four arguments\n");
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exit(1);
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}
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stax= atoi(argv[1]);
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stay= atoi(argv[2]);
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sizx= atoi(argv[3]);
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sizy= atoi(argv[4]);
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WM_setprefsize(stax, stay, sizx, sizy);
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return 4;
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}
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static int with_borders(int argc, char **argv, void *data)
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{
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/* with borders XXX OLD CRUFT!*/
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return 0;
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}
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static int without_borders(int argc, char **argv, void *data)
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{
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/* borderless, win + linux XXX OLD CRUFT */
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/* XXX, fixme mein, borderless on OSX */
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return 0;
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}
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static int register_extension(int argc, char **argv, void *data)
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{
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#ifdef WIN32
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char *path = BLI_argsArgv(data)[0];
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RegisterBlendExtension(path);
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#endif
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return 0;
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}
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static int no_joystick(int argc, char **argv, void *data)
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{
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SYS_SystemHandle *syshandle = data;
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/**
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don't initialize joysticks if user doesn't want to use joysticks
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failed joystick initialization delays over 5 seconds, before game engine start
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*/
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SYS_WriteCommandLineInt(*syshandle, "nojoystick",1);
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if (G.f & G_DEBUG) printf("disabling nojoystick\n");
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return 0;
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}
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static int no_glsl(int argc, char **argv, void *data)
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{
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GPU_extensions_disable();
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return 0;
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}
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static int no_audio(int argc, char **argv, void *data)
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{
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sound_force_device(0);
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return 0;
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}
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static int set_audio(int argc, char **argv, void *data)
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{
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if (argc < 1) {
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printf("-setaudio require one argument\n");
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exit(1);
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}
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sound_force_device(sound_define_from_str(argv[1]));
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return 1;
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}
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static int set_output(int argc, char **argv, void *data)
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{
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bContext *C = data;
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if (argc >= 1){
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if (CTX_data_scene(C)) {
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Scene *scene= CTX_data_scene(C);
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BLI_strncpy(scene->r.pic, argv[1], FILE_MAXDIR);
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} else {
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printf("\nError: no blend loaded. cannot use '-o'.\n");
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}
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return 1;
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} else {
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printf("\nError: you must specify a path after '-o '.\n");
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return 0;
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}
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}
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static int set_engine(int argc, char **argv, void *data)
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{
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bContext *C = data;
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if (argc >= 1)
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|
{
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|
if (!strcmp(argv[1],"help"))
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|
{
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|
RenderEngineType *type = NULL;
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|
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for( type = R_engines.first; type; type = type->next )
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{
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printf("\t%s\n", type->idname);
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}
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exit(0);
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|
}
|
|
else
|
|
{
|
|
if (CTX_data_scene(C)==NULL)
|
|
{
|
|
printf("\nError: no blend loaded. order the arguments so '-E ' is after a blend is loaded.\n");
|
|
}
|
|
else
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
RenderData *rd = &scene->r;
|
|
RenderEngineType *type = NULL;
|
|
|
|
for( type = R_engines.first; type; type = type->next )
|
|
{
|
|
if (!strcmp(argv[1],type->idname))
|
|
{
|
|
BLI_strncpy(rd->engine, type->idname, sizeof(rd->engine));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
printf("\nEngine not specified.\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int set_image_type(int argc, char **argv, void *data)
|
|
{
|
|
bContext *C = data;
|
|
if (argc >= 1){
|
|
char *imtype = argv[1];
|
|
if (CTX_data_scene(C)==NULL) {
|
|
printf("\nError: no blend loaded. order the arguments so '-F ' is after the blend is loaded.\n");
|
|
} else {
|
|
Scene *scene= CTX_data_scene(C);
|
|
if (!strcmp(imtype,"TGA")) scene->r.imtype = R_TARGA;
|
|
else if (!strcmp(imtype,"IRIS")) scene->r.imtype = R_IRIS;
|
|
else if (!strcmp(imtype,"HAMX")) scene->r.imtype = R_HAMX;
|
|
#ifdef WITH_DDS
|
|
else if (!strcmp(imtype,"DDS")) scene->r.imtype = R_DDS;
|
|
#endif
|
|
else if (!strcmp(imtype,"JPEG")) scene->r.imtype = R_JPEG90;
|
|
else if (!strcmp(imtype,"MOVIE")) scene->r.imtype = R_MOVIE;
|
|
else if (!strcmp(imtype,"IRIZ")) scene->r.imtype = R_IRIZ;
|
|
else if (!strcmp(imtype,"RAWTGA")) scene->r.imtype = R_RAWTGA;
|
|
else if (!strcmp(imtype,"AVIRAW")) scene->r.imtype = R_AVIRAW;
|
|
else if (!strcmp(imtype,"AVIJPEG")) scene->r.imtype = R_AVIJPEG;
|
|
else if (!strcmp(imtype,"PNG")) scene->r.imtype = R_PNG;
|
|
else if (!strcmp(imtype,"AVICODEC")) scene->r.imtype = R_AVICODEC;
|
|
else if (!strcmp(imtype,"QUICKTIME")) scene->r.imtype = R_QUICKTIME;
|
|
else if (!strcmp(imtype,"BMP")) scene->r.imtype = R_BMP;
|
|
else if (!strcmp(imtype,"HDR")) scene->r.imtype = R_RADHDR;
|
|
else if (!strcmp(imtype,"TIFF")) scene->r.imtype = R_TIFF;
|
|
#ifdef WITH_OPENEXR
|
|
else if (!strcmp(imtype,"EXR")) scene->r.imtype = R_OPENEXR;
|
|
else if (!strcmp(imtype,"MULTILAYER")) scene->r.imtype = R_MULTILAYER;
|
|
#endif
|
|
else if (!strcmp(imtype,"MPEG")) scene->r.imtype = R_FFMPEG;
|
|
else if (!strcmp(imtype,"FRAMESERVER")) scene->r.imtype = R_FRAMESERVER;
|
|
else if (!strcmp(imtype,"CINEON")) scene->r.imtype = R_CINEON;
|
|
else if (!strcmp(imtype,"DPX")) scene->r.imtype = R_DPX;
|
|
#if WITH_OPENJPEG
|
|
else if (!strcmp(imtype,"JP2")) scene->r.imtype = R_JP2;
|
|
#endif
|
|
else printf("\nError: Format from '-F' not known or not compiled in this release.\n");
|
|
|
|
}
|
|
return 1;
|
|
} else {
|
|
printf("\nError: no blend loaded. cannot use '-x'.\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int set_threads(int argc, char **argv, void *data)
|
|
{
|
|
if (argc >= 1) {
|
|
if(G.background) {
|
|
RE_set_max_threads(atoi(argv[1]));
|
|
} else {
|
|
printf("Warning: threads can only be set in background mode\n");
|
|
}
|
|
return 1;
|
|
} else {
|
|
printf("\nError: you must specify a number of threads between 0 and 8 '-t '.\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int set_extension(int argc, char **argv, void *data)
|
|
{
|
|
bContext *C = data;
|
|
if (argc >= 1) {
|
|
if (CTX_data_scene(C)) {
|
|
Scene *scene= CTX_data_scene(C);
|
|
if (argv[1][0] == '0') {
|
|
scene->r.scemode &= ~R_EXTENSION;
|
|
} else if (argv[1][0] == '1') {
|
|
scene->r.scemode |= R_EXTENSION;
|
|
} else {
|
|
printf("\nError: Use '-x 1' or '-x 0' To set the extension option.\n");
|
|
}
|
|
} else {
|
|
printf("\nError: no blend loaded. order the arguments so '-o ' is after '-x '.\n");
|
|
}
|
|
return 1;
|
|
} else {
|
|
printf("\nError: you must specify a path after '- '.\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int set_ge_parameters(int argc, char **argv, void *data)
|
|
{
|
|
SYS_SystemHandle syshandle = *(SYS_SystemHandle*)data;
|
|
int a = 0;
|
|
/**
|
|
gameengine parameters are automaticly put into system
|
|
-g [paramname = value]
|
|
-g [boolparamname]
|
|
example:
|
|
-g novertexarrays
|
|
-g maxvertexarraysize = 512
|
|
*/
|
|
|
|
if(argc >= 1)
|
|
{
|
|
char* paramname = argv[a];
|
|
/* check for single value versus assignment */
|
|
if (a+1 < argc && (*(argv[a+1]) == '='))
|
|
{
|
|
a++;
|
|
if (a+1 < argc)
|
|
{
|
|
a++;
|
|
/* assignment */
|
|
SYS_WriteCommandLineString(syshandle,paramname,argv[a]);
|
|
} else
|
|
{
|
|
printf("error: argument assignment (%s) without value.\n",paramname);
|
|
return 0;
|
|
}
|
|
/* name arg eaten */
|
|
|
|
} else {
|
|
SYS_WriteCommandLineInt(syshandle,argv[a],1);
|
|
|
|
/* doMipMap */
|
|
if (!strcmp(argv[a],"nomipmap"))
|
|
{
|
|
GPU_set_mipmap(0); //doMipMap = 0;
|
|
}
|
|
/* linearMipMap */
|
|
if (!strcmp(argv[a],"linearmipmap"))
|
|
{
|
|
GPU_set_linear_mipmap(1); //linearMipMap = 1;
|
|
}
|
|
|
|
|
|
} /* if (*(argv[a+1]) == '=') */
|
|
}
|
|
|
|
return a;
|
|
}
|
|
|
|
static int render_frame(int argc, char **argv, void *data)
|
|
{
|
|
bContext *C = data;
|
|
if (CTX_data_scene(C)) {
|
|
Scene *scene= CTX_data_scene(C);
|
|
|
|
if (argc > 1) {
|
|
int frame = atoi(argv[1]);
|
|
Render *re = RE_NewRender(scene->id.name);
|
|
ReportList reports;
|
|
|
|
BKE_reports_init(&reports, RPT_PRINT);
|
|
|
|
frame = MIN2(MAXFRAME, MAX2(MINAFRAME, frame));
|
|
|
|
RE_BlenderAnim(re, scene, frame, frame, scene->r.frame_step, &reports);
|
|
return 1;
|
|
} else {
|
|
printf("\nError: frame number must follow '-f'.\n");
|
|
return 0;
|
|
}
|
|
} else {
|
|
printf("\nError: no blend loaded. cannot use '-f'.\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int render_animation(int argc, char **argv, void *data)
|
|
{
|
|
bContext *C = data;
|
|
if (CTX_data_scene(C)) {
|
|
Scene *scene= CTX_data_scene(C);
|
|
Render *re= RE_NewRender(scene->id.name);
|
|
ReportList reports;
|
|
BKE_reports_init(&reports, RPT_PRINT);
|
|
RE_BlenderAnim(re, scene, scene->r.sfra, scene->r.efra, scene->r.frame_step, &reports);
|
|
} else {
|
|
printf("\nError: no blend loaded. cannot use '-a'.\n");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int set_scene(int argc, char **argv, void *data)
|
|
{
|
|
if(argc > 1) {
|
|
set_scene_name(argv[1]);
|
|
return 1;
|
|
} else {
|
|
printf("\nError: Scene name must follow '-S'.\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int set_start_frame(int argc, char **argv, void *data)
|
|
{
|
|
bContext *C = data;
|
|
if (CTX_data_scene(C)) {
|
|
Scene *scene= CTX_data_scene(C);
|
|
if (argc > 1) {
|
|
int frame = atoi(argv[1]);
|
|
(scene->r.sfra) = MIN2(MAXFRAME, MAX2(1, frame));
|
|
return 1;
|
|
} else {
|
|
printf("\nError: frame number must follow '-s'.\n");
|
|
return 0;
|
|
}
|
|
} else {
|
|
printf("\nError: no blend loaded. cannot use '-s'.\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int set_end_frame(int argc, char **argv, void *data)
|
|
{
|
|
bContext *C = data;
|
|
if (CTX_data_scene(C)) {
|
|
Scene *scene= CTX_data_scene(C);
|
|
if (argc > 1) {
|
|
int frame = atoi(argv[1]);
|
|
(scene->r.efra) = MIN2(MAXFRAME, MAX2(1, frame));
|
|
return 1;
|
|
} else {
|
|
printf("\nError: frame number must follow '-e'.\n");
|
|
return 0;
|
|
}
|
|
} else {
|
|
printf("\nError: no blend loaded. cannot use '-e'.\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int set_skip_frame(int argc, char **argv, void *data)
|
|
{
|
|
bContext *C = data;
|
|
if (CTX_data_scene(C)) {
|
|
Scene *scene= CTX_data_scene(C);
|
|
if (argc > 1) {
|
|
int frame = atoi(argv[1]);
|
|
(scene->r.frame_step) = MIN2(MAXFRAME, MAX2(1, frame));
|
|
return 1;
|
|
} else {
|
|
printf("\nError: number of frames must follow '-j'.\n");
|
|
return 0;
|
|
}
|
|
} else {
|
|
printf("\nError: no blend loaded. cannot use '-j'.\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static int run_python(int argc, char **argv, void *data)
|
|
{
|
|
bContext *C = data;
|
|
#ifndef DISABLE_PYTHON
|
|
/* workaround for scripts not getting a bpy.context.scene, causes internal errors elsewhere */
|
|
if (argc > 1) {
|
|
/* XXX, temp setting the WM is ugly, splash also does this :S */
|
|
wmWindowManager *wm= CTX_wm_manager(C);
|
|
wmWindow *prevwin= CTX_wm_window(C);
|
|
|
|
if(wm->windows.first) {
|
|
CTX_wm_window_set(C, wm->windows.first);
|
|
|
|
BPY_run_python_script(C, argv[1], NULL, NULL); // use reports?
|
|
|
|
CTX_wm_window_set(C, prevwin);
|
|
}
|
|
else {
|
|
fprintf(stderr, "Python script \"%s\" running with missing context data.\n", argv[1]);
|
|
BPY_run_python_script(C, argv[1], NULL, NULL); // use reports?
|
|
}
|
|
return 1;
|
|
} else {
|
|
printf("\nError: you must specify a Python script after '-P '.\n");
|
|
return 0;
|
|
}
|
|
#else
|
|
printf("This blender was built without python support\n");
|
|
return 0;
|
|
#endif /* DISABLE_PYTHON */
|
|
}
|
|
|
|
static int load_file(int argc, char **argv, void *data)
|
|
{
|
|
bContext *C = data;
|
|
|
|
/* Make the path absolute because its needed for relative linked blends to be found */
|
|
char filename[FILE_MAXDIR + FILE_MAXFILE];
|
|
|
|
BLI_strncpy(filename, argv[0], sizeof(filename));
|
|
BLI_convertstringcwd(filename);
|
|
|
|
if (G.background) {
|
|
int retval = BKE_read_file(C, argv[0], NULL, NULL);
|
|
|
|
/*we successfully loaded a blend file, get sure that
|
|
pointcache works */
|
|
if (retval!=0) {
|
|
CTX_wm_manager_set(C, NULL); /* remove wm to force check */
|
|
WM_check(C);
|
|
G.relbase_valid = 1;
|
|
}
|
|
|
|
/* happens for the UI on file reading too (huh? (ton))*/
|
|
// XXX BKE_reset_undo();
|
|
// BKE_write_undo("original"); /* save current state */
|
|
} else {
|
|
/* we are not running in background mode here, but start blender in UI mode with
|
|
a file - this should do everything a 'load file' does */
|
|
WM_read_file(C, filename, NULL);
|
|
}
|
|
|
|
G.file_loaded = 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
|
|
{
|
|
//BLI_argsAdd(ba, arg, pass, BA_ArgCallback cb, C);
|
|
|
|
/* end argument processing after -- */
|
|
BLI_argsAdd(ba, "--", -1, end_arguments, NULL);
|
|
|
|
/* first pass: background mode, disable python and commands that exit after usage */
|
|
BLI_argsAdd(ba, "--help", 1, print_help, NULL);
|
|
BLI_argsAdd(ba, "-h", 1, print_help, NULL);
|
|
BLI_argsAdd(ba, "/?", 1, print_help, NULL);
|
|
|
|
BLI_argsAdd(ba, "--version", 1, print_version, NULL);
|
|
BLI_argsAdd(ba, "-v", 1, print_version, NULL);
|
|
|
|
BLI_argsAdd(ba, "-Y", 1, forked_tongue, NULL);
|
|
BLI_argsAdd(ba, "-y", 1, disable_python, NULL);
|
|
|
|
BLI_argsAdd(ba, "-fpe", 1, set_fpe, NULL);
|
|
|
|
BLI_argsAdd(ba, "-B", 1, background_mode, NULL);
|
|
BLI_argsAdd(ba, "-b", 1, background_mode, NULL);
|
|
BLI_argsAdd(ba, "-a", 1, playback_mode, NULL);
|
|
|
|
BLI_argsAdd(ba, "-d", 1, debug_mode, ba);
|
|
|
|
/* second pass: custom window stuff */
|
|
BLI_argsAdd(ba, "-p", 2, prefsize, NULL);
|
|
BLI_argsAdd(ba, "-w", 2, with_borders, NULL);
|
|
BLI_argsAdd(ba, "-W", 2, without_borders, NULL);
|
|
BLI_argsAdd(ba, "-R", 2, register_extension, ba);
|
|
|
|
/* third pass: disabling things and forcing settings */
|
|
BLI_argsAddCase(ba, "-nojoystick", 3, no_joystick, syshandle);
|
|
BLI_argsAddCase(ba, "-noglsl", 3, no_glsl, NULL);
|
|
BLI_argsAddCase(ba, "-noaudio", 3, no_audio, NULL);
|
|
BLI_argsAddCase(ba, "-setaudio", 3, set_audio, NULL);
|
|
|
|
/* fourth pass: processing arguments */
|
|
BLI_argsAdd(ba, "-g", 4, set_ge_parameters, syshandle);
|
|
BLI_argsAdd(ba, "-f", 4, render_frame, C);
|
|
BLI_argsAdd(ba, "-a", 4, render_animation, C);
|
|
BLI_argsAdd(ba, "-S", 4, set_scene, NULL);
|
|
BLI_argsAdd(ba, "-s", 4, set_start_frame, C);
|
|
BLI_argsAdd(ba, "-e", 4, set_end_frame, C);
|
|
BLI_argsAdd(ba, "-j", 4, set_skip_frame, C);
|
|
BLI_argsAdd(ba, "-P", 4, run_python, C);
|
|
BLI_argsAdd(ba, "-o", 4, set_output, C);
|
|
BLI_argsAdd(ba, "-E", 4, set_engine, C);
|
|
BLI_argsAdd(ba, "-F", 4, set_image_type, C);
|
|
BLI_argsAdd(ba, "-t", 4, set_threads, NULL);
|
|
BLI_argsAdd(ba, "-x", 4, set_extension, C);
|
|
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
SYS_SystemHandle syshandle;
|
|
bContext *C= CTX_create();
|
|
bArgs *ba;
|
|
|
|
#ifdef WITH_BINRELOC
|
|
br_init( NULL );
|
|
#endif
|
|
|
|
setCallbacks();
|
|
#ifdef __APPLE__
|
|
/* patch to ignore argument finder gives us (pid?) */
|
|
if (argc==2 && strncmp(argv[1], "-psn_", 5)==0) {
|
|
extern int GHOST_HACK_getFirstFile(char buf[]);
|
|
static char firstfilebuf[512];
|
|
|
|
argc= 1;
|
|
|
|
if (GHOST_HACK_getFirstFile(firstfilebuf)) {
|
|
argc= 2;
|
|
argv[1]= firstfilebuf;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef __FreeBSD__
|
|
fpsetmask(0);
|
|
#endif
|
|
|
|
// copy path to executable in bprogname. playanim and creting runtimes
|
|
// need this.
|
|
|
|
BLI_where_am_i(bprogname, argv[0]);
|
|
|
|
{ /* override the hard coded blender path */
|
|
char *blender_path_env = getenv("BLENDERPATH");
|
|
if(blender_path_env)
|
|
BLI_strncpy(blender_path, blender_path_env, sizeof(blender_path));
|
|
}
|
|
|
|
RNA_init();
|
|
RE_engines_init();
|
|
|
|
/* Hack - force inclusion of the plugin api functions,
|
|
* see blenpluginapi:pluginapi.c
|
|
*/
|
|
pluginapi_force_ref();
|
|
|
|
init_nodesystem();
|
|
|
|
initglobals(); /* blender.c */
|
|
|
|
syshandle = SYS_GetSystem();
|
|
GEN_init_messaging_system();
|
|
|
|
/* first test for background */
|
|
|
|
G.f |= G_DOSCRIPTLINKS; /* script links enabled by default */
|
|
|
|
ba = BLI_argsInit(argc, argv); /* skip binary path */
|
|
setupArguments(C, ba, &syshandle);
|
|
|
|
BLI_argsParse(ba, 1, NULL, NULL);
|
|
|
|
#ifdef __sgi
|
|
setuid(getuid()); /* end superuser */
|
|
#endif
|
|
|
|
|
|
/* for all platforms, even windos has it! */
|
|
if(G.background) signal(SIGINT, blender_esc); /* ctrl c out bg render */
|
|
|
|
/* background render uses this font too */
|
|
BKE_font_register_builtin(datatoc_Bfont, datatoc_Bfont_size);
|
|
|
|
init_def_material();
|
|
|
|
if(G.background==0) {
|
|
BLI_argsParse(ba, 2, NULL, NULL);
|
|
BLI_argsParse(ba, 3, NULL, NULL);
|
|
|
|
WM_init(C, argc, argv);
|
|
|
|
// XXX BRECHT SOLVE
|
|
BLI_where_is_temp( btempdir, 1 ); /* call after loading the .B.blend so we can read U.tempdir */
|
|
|
|
#ifndef DISABLE_SDL
|
|
BLI_setenv("SDL_VIDEODRIVER", "dummy");
|
|
#ifdef __linux__
|
|
/* On linux the default SDL driver dma often would not play
|
|
* use alsa if none is set */
|
|
setenv("SDL_AUDIODRIVER", "alsa", 0);
|
|
#endif
|
|
#endif
|
|
}
|
|
else {
|
|
BLI_argsParse(ba, 3, NULL, NULL);
|
|
|
|
WM_init(C, argc, argv);
|
|
|
|
BLI_where_is_temp( btempdir, 0 ); /* call after loading the .B.blend so we can read U.tempdir */
|
|
}
|
|
#ifndef DISABLE_PYTHON
|
|
/**
|
|
* NOTE: the U.pythondir string is NULL until WM_init() is executed,
|
|
* so we provide the BPY_ function below to append the user defined
|
|
* pythondir to Python's sys.path at this point. Simply putting
|
|
* WM_init() before BPY_start_python() crashes Blender at startup.
|
|
* Update: now this function also inits the bpymenus, which also depend
|
|
* on U.pythondir.
|
|
*/
|
|
|
|
// TODO - U.pythondir
|
|
|
|
#endif
|
|
|
|
CTX_py_init_set(C, 1);
|
|
WM_keymap_init(C);
|
|
|
|
#ifdef WITH_QUICKTIME
|
|
|
|
quicktime_init();
|
|
|
|
#endif /* WITH_QUICKTIME */
|
|
|
|
/* dynamically load libtiff, if available */
|
|
libtiff_init();
|
|
if (!G.have_libtiff && (G.f & G_DEBUG)) {
|
|
printf("Unable to load: libtiff.\n");
|
|
printf("Try setting the BF_TIFF_LIB environment variable if you want this support.\n");
|
|
printf("Example: setenv BF_TIFF_LIB /usr/lib/libtiff.so\n");
|
|
}
|
|
|
|
/* OK we are ready for it */
|
|
BLI_argsParse(ba, 4, load_file, C);
|
|
|
|
BLI_argsFree(ba);
|
|
|
|
if(G.background) {
|
|
/* actually incorrect, but works for now (ton) */
|
|
WM_exit(C);
|
|
}
|
|
|
|
if(!G.background && !G.file_loaded)
|
|
WM_init_splash(C);
|
|
|
|
WM_main(C);
|
|
|
|
|
|
/*XXX if (scr_init==0) {
|
|
main_init_screen();
|
|
}
|
|
|
|
screenmain();*/ /* main display loop */
|
|
|
|
return 0;
|
|
} /* end of int main(argc,argv) */
|
|
|
|
static void error_cb(char *err)
|
|
{
|
|
|
|
printf("%s\n", err); /* XXX do this in WM too */
|
|
}
|
|
|
|
static void mem_error_cb(char *errorStr)
|
|
{
|
|
fputs(errorStr, stderr);
|
|
fflush(stderr);
|
|
}
|
|
|
|
static void setCallbacks(void)
|
|
{
|
|
/* Error output from the alloc routines: */
|
|
MEM_set_error_callback(mem_error_cb);
|
|
|
|
|
|
/* BLI_blenlib: */
|
|
|
|
BLI_setErrorCallBack(error_cb); /* */
|
|
// XXX BLI_setInterruptCallBack(blender_test_break);
|
|
|
|
}
|