blender/source
Campbell Barton 185cf6095e improvements to bevel
- the resulting selection is now correct

internal details
- bev_rebuild_polygon() now only rebuilds polygons that are attached to a bevel vertex (was rebuilding ALL).
  ... need to take care we don't leave faces pointing to removed geometry, so far this works fine.

-  bev_rebuild_polygon() uses stack memory for <32 size ngons to reduce allocs.

- skip hash lookup when removing bevel verts (use tag instead).
2012-11-19 02:26:59 +00:00
..
blender improvements to bevel 2012-11-19 02:26:59 +00:00
blenderplayer move source/darwin into release/darwin since these files are for osx packaging. 2012-11-18 07:41:38 +00:00
creator move source/darwin into release/darwin since these files are for osx packaging. 2012-11-18 07:41:38 +00:00
gameengine BGE: Changing "transform_uv" -> "transformUV" in some error messages. 2012-11-18 20:38:27 +00:00
icons
tests code cleanup: cmake - add missing headers, remove directories from source listing. 2012-11-03 15:49:38 +00:00
CMakeLists.txt
SConscript Scons: 2012-06-30 22:44:36 +00:00