blender/extern/bullet2
Sergej Reich c80ff61d40 bullet: Fix avoiding collision response between static/kinematic objects
Sent patch upstream.

Fixes [#35115] Character physics type fails collision with static type with an action on 2.67 rc
2013-04-28 21:40:54 +00:00
..
patches bullet: Update to current svn, r2636 2013-03-07 17:53:16 +00:00
src bullet: Fix avoiding collision response between static/kinematic objects 2013-04-28 21:40:54 +00:00
CMakeLists.txt bullet: Update to current svn, r2636 2013-03-07 17:53:16 +00:00
readme.txt bullet: Update to current svn, r2636 2013-03-07 17:53:16 +00:00

This is the new refactored version of Bullet physics library version 2.x

Questions? mail blender at erwincoumans.com, or check the bf-blender mailing list.
Thanks,
Erwin

Apply patches/ghost_softbody.patch to prevent softbodies being hit by ghost objects.
Originally committed in blender svn revision: 43905.

Apply patches/ghost_character.patch to prevent characters from colliding with ghost objects.
Mitchell

Apply patches/convex_hull.patch to add access to the convex hull
operation, used in the BMesh convex hull operator.