blender/release
Brecht Van Lommel 99c5e71397 Quicktime: remove backend with the old quicktime API, and keep the QTKit backend.
This means that if you have WITH_BF_QUICKTIME or WITH_CODEC_QUICKTIME enabled,
it will always use QTKit.

The old backend was only used on 32 bit OS X builds, now 32 and 64 bit builds will
give consistent input/output. On Windows or Linux quicktime isn't being used.
2013-11-06 01:45:15 +00:00
..
bin patch [#37229] Save process slot in blender-softwaregl script 2013-10-28 23:48:53 +00:00
darwin OSX/codesigning: Instructions on codesigning in case i get lost :-P 2013-10-28 18:13:27 +00:00
datafiles Fix [#37224] Icons: tiny interface issue with certain DPI settings. 2013-11-01 08:03:25 +00:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Quicktime: remove backend with the old quicktime API, and keep the QTKit backend. 2013-11-06 01:45:15 +00:00
text Release cycle / 2.69: 2013-09-20 00:48:03 +00:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00