forked from bartvdbraak/blender
89 lines
3.0 KiB
CMake
89 lines
3.0 KiB
CMake
set(PROJECT_DESCRIPTION "Blender is a very fast and versatile 3D modeller/renderer.")
|
|
set(PROJECT_COPYRIGHT "Copyright (C) 2001-2011 Blender Foundation")
|
|
set(PROJECT_CONTACT "foundation@blender.org")
|
|
set(PROJECT_VENDOR "Blender Foundation")
|
|
set(ORG_WEBSITE "www.blender.org")
|
|
|
|
set(MAJOR_VERSION ${BLENDER_VERSION_MAJOR})
|
|
set(MINOR_VERSION ${BLENDER_VERSION_MINOR})
|
|
set(PATCH_VERSION ${BLENDER_VERSION_CHAR_INDEX})
|
|
|
|
set(CPACK_SYSTEM_NAME ${CMAKE_SYSTEM_NAME})
|
|
set(CPACK_PACKAGE_DESCRIPTION ${PROJECT_DESCRIPTION})
|
|
set(CPACK_PACKAGE_VENDOR ${PROJECT_VENDOR})
|
|
set(CPACK_PACKAGE_CONTACT ${PROJECT_CONTACT})
|
|
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING")
|
|
set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}")
|
|
SET(CPACK_PACKAGE_VERSION_MAJOR "${MAJOR_VERSION}")
|
|
SET(CPACK_PACKAGE_VERSION_MINOR "${MINOR_VERSION}")
|
|
SET(CPACK_PACKAGE_VERSION_PATCH "${PATCH_VERSION}")
|
|
|
|
|
|
# Get the build revision, note that this can get out-of-sync, so for packaging run cmake first.
|
|
include(FindSubversion)
|
|
set(MY_WC_REVISION "unknown")
|
|
if(EXISTS ${CMAKE_SOURCE_DIR}/.svn/)
|
|
if(Subversion_FOUND)
|
|
Subversion_WC_INFO(${CMAKE_SOURCE_DIR} MY)
|
|
endif()
|
|
endif()
|
|
set(BUILD_REV ${MY_WC_REVISION})
|
|
|
|
|
|
# Force Package Name
|
|
set(CPACK_PACKAGE_FILE_NAME ${PROJECT_NAME}-${BLENDER_VERSION}-r${BUILD_REV}-${CMAKE_SYSTEM_PROCESSOR})
|
|
|
|
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
|
|
# RPM packages
|
|
include(build_files/cmake/RpmBuild.cmake)
|
|
if(RPMBUILD_FOUND AND NOT WIN32)
|
|
set(CPACK_GENERATOR "RPM")
|
|
set(CPACK_RPM_PACKAGE_RELEASE "1.r${BUILD_REV}")
|
|
set(CPACK_SET_DESTDIR "true")
|
|
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "${PROJECT_DESCRIPTION}")
|
|
set(CPACK_PACKAGE_RELOCATABLE "false")
|
|
set(CPACK_RPM_PACKAGE_LICENSE "GPLv2")
|
|
set(CPACK_RPM_PACKAGE_GROUP "Amusements/Multimedia")
|
|
set(CPACK_RPM_USER_BINARY_SPECFILE "${CMAKE_SOURCE_DIR}/build_files/package_spec/rpm/blender.spec.in")
|
|
endif()
|
|
endif()
|
|
|
|
# Mac Bundle
|
|
if(APPLE)
|
|
set(CPACK_GENERATOR "DragNDrop")
|
|
|
|
# Libraries are bundled directly
|
|
set(CPACK_COMPONENT_LIBRARIES_HIDDEN TRUE)
|
|
endif()
|
|
|
|
set(CPACK_PACKAGE_EXECUTABLES "blender")
|
|
include(CPack)
|
|
|
|
# Target for build_archive.py script, to automatically pass along
|
|
# version, revision, platform, build directory
|
|
macro(add_package_archive packagename extension)
|
|
set(build_archive python ${CMAKE_SOURCE_DIR}/build_files/package_spec/build_archive.py)
|
|
set(package_output ${CMAKE_BINARY_DIR}/release/${packagename}.${extension})
|
|
|
|
add_custom_target(package_archive DEPENDS ${package_output})
|
|
|
|
add_custom_command(
|
|
OUTPUT ${package_output}
|
|
COMMAND ${build_archive} ${packagename} ${extension} bin release
|
|
WORKING_DIRECTORY ${CMAKE_BINARY_DIR})
|
|
endmacro()
|
|
|
|
if(APPLE)
|
|
add_package_archive(
|
|
"${PROJECT_NAME}-${BLENDER_VERSION}-r${BUILD_REV}-OSX-${CMAKE_OSX_ARCHITECTURES}"
|
|
"zip")
|
|
elseif(UNIX)
|
|
# platform name could be tweaked, to include glibc, and ensure processor is correct (i386 vs i686)
|
|
string(TOLOWER ${CMAKE_SYSTEM_NAME} PACKAGE_SYSTEM_NAME)
|
|
|
|
add_package_archive(
|
|
"${PROJECT_NAME}-${BLENDER_VERSION}-r${BUILD_REV}-${PACKAGE_SYSTEM_NAME}-${CMAKE_SYSTEM_PROCESSOR}"
|
|
"tar.bz2")
|
|
endif()
|
|
|