..
Joystick
minor change - mistake in joystick fix, util function for getting attrs from BGE types
2009-05-15 02:03:27 +00:00
CMakeLists.txt
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
Makefile
Fix Makefiles for gameengine.
2009-05-11 15:34:46 +00:00
SCA_2DFilterActuator.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
SCA_2DFilterActuator.h
Linux compilation problem, better fix
2009-05-10 21:30:30 +00:00
SCA_ActuatorEventManager.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_ActuatorEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_ActuatorSensor.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_ActuatorSensor.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_AlwaysEventManager.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_AlwaysEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_AlwaysSensor.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_AlwaysSensor.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_ANDController.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_ANDController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_DelaySensor.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_DelaySensor.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_EventManager.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_EventManager.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_ExpressionController.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_ExpressionController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_IActuator.cpp
BGE: fix a compatibility problem since logic patch with YoFrankie (and other games I guess). State actuators will now execute before any other actuators to make sure that the actuators link count are up to date when they execute.
2009-05-15 20:51:32 +00:00
SCA_IActuator.h
BGE: fix a compatibility problem since logic patch with YoFrankie (and other games I guess). State actuators will now execute before any other actuators to make sure that the actuators link count are up to date when they execute.
2009-05-15 20:51:32 +00:00
SCA_IController.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_IController.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_IInputDevice.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_IInputDevice.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_ILogicBrick.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_ILogicBrick.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_IObject.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_IObject.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_IScene.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_IScene.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_ISensor.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_ISensor.h
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
SCA_JoystickManager.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_JoystickManager.h
BGE patch approved: BGE Multiple Joysticks
2008-08-31 18:42:58 +00:00
SCA_JoystickSensor.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_JoystickSensor.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_KeyboardManager.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_KeyboardManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_KeyboardSensor.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_KeyboardSensor.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_LogicManager.cpp
BGE: fix a compatibility problem since logic patch with YoFrankie (and other games I guess). State actuators will now execute before any other actuators to make sure that the actuators link count are up to date when they execute.
2009-05-15 20:51:32 +00:00
SCA_LogicManager.h
BGE: fix a compatibility problem since logic patch with YoFrankie (and other games I guess). State actuators will now execute before any other actuators to make sure that the actuators link count are up to date when they execute.
2009-05-15 20:51:32 +00:00
SCA_MouseManager.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_MouseManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_MouseSensor.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_MouseSensor.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_NANDController.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_NANDController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_NORController.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_NORController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_ORController.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_ORController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_PropertyActuator.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
SCA_PropertyActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_PropertyEventManager.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_PropertyEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_PropertySensor.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
SCA_PropertySensor.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_PythonController.cpp
While testing YoFrankie with the new API attributes found some issues...
2009-05-17 16:30:18 +00:00
SCA_PythonController.h
moved py controller functions from SCA_PythonController to SCA_IController - the base controller class so python can get the sensors & actuators from any controller (not just SCA_PythonController types)
2009-05-06 09:12:08 +00:00
SCA_RandomActuator.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
SCA_RandomActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_RandomEventManager.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_RandomEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_RandomNumberGenerator.cpp
big warning hunt commit
2005-03-09 19:45:59 +00:00
SCA_RandomNumberGenerator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SCA_RandomSensor.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_RandomSensor.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_TimeEventManager.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_TimeEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
SCA_XNORController.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_XNORController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SCA_XORController.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
SCA_XORController.h
BGE Python API
2009-04-20 23:17:52 +00:00
SConscript
changes to get benoits logic updates building on scons with gcc
2009-05-10 21:22:25 +00:00