forked from bartvdbraak/blender
ebc653463d
* Fix missing update when editing objects with emission materials. * Fix preview pass rendering set to 1 not showing full resolution. * Fix CUDA runtime compiling failing due to missing cache directory. * Use settings from first render layer for visibility and material override. And a bunch of incomplete and still disabled code mostly related to closure sampling.
53 lines
1.8 KiB
C
53 lines
1.8 KiB
C
/*
|
|
* Copyright 2011, Blender Foundation.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifndef __UTIL_PATH_H__
|
|
#define __UTIL_PATH_H__
|
|
|
|
/* Utility functions to get paths to files distributed with the program. For
|
|
* the standalone apps, paths are relative to the executable, for dynamically
|
|
* linked libraries, the path to the library may be set with path_init, which
|
|
* then makes all paths relative to that. */
|
|
|
|
#include "util_string.h"
|
|
#include "util_types.h"
|
|
#include "util_vector.h"
|
|
|
|
CCL_NAMESPACE_BEGIN
|
|
|
|
void path_init(const string& path = "", const string& user_path = "");
|
|
string path_get(const string& sub = "");
|
|
string path_user_get(const string& sub = "");
|
|
|
|
string path_filename(const string& path);
|
|
string path_dirname(const string& path);
|
|
string path_join(const string& dir, const string& file);
|
|
|
|
string path_escape(const string& path);
|
|
bool path_exists(const string& path);
|
|
string path_files_md5_hash(const string& dir);
|
|
|
|
void path_create_directories(const string& path);
|
|
bool path_write_binary(const string& path, const vector<uint8_t>& binary);
|
|
bool path_read_binary(const string& path, vector<uint8_t>& binary);
|
|
|
|
CCL_NAMESPACE_END
|
|
|
|
#endif
|
|
|