forked from bartvdbraak/blender
1b78333087
----- Minor changes to boolean code; add an new include file to gather various #defines global to the boolean system. Currently, this just allows control of whether some debugging code is compiled or not. This is a precursor commit for some other boolean optimizations/cleanups. But in case that commit is later reverted, this code should still remain.
115 lines
3.2 KiB
C++
115 lines
3.2 KiB
C++
/**
|
|
*
|
|
* $Id$
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#ifndef BOP_MESH_H
|
|
#define BOP_MESH_H
|
|
|
|
#include "BOP_Vertex.h"
|
|
#include "BOP_Edge.h"
|
|
#include "BOP_Face.h"
|
|
#include "DNA_listBase.h"
|
|
|
|
typedef vector<BOP_Vertex *> BOP_Vertexs;
|
|
typedef vector<BOP_Edge *> BOP_Edges;
|
|
typedef vector<BOP_Vertex *>::iterator BOP_IT_Vertexs;
|
|
typedef vector<BOP_Edge *>::iterator BOP_IT_Edges;
|
|
|
|
#ifdef HASH
|
|
typedef struct EdgeEntry {
|
|
struct EdgeEntry *next, *pref;
|
|
BOP_Index v1, v2, index;
|
|
} EdgeEntry;
|
|
#endif
|
|
|
|
class BOP_Mesh
|
|
{
|
|
private:
|
|
BOP_Vertexs m_vertexs;
|
|
BOP_Edges m_edges;
|
|
BOP_Faces m_faces;
|
|
#ifdef HASH
|
|
ListBase *hash;
|
|
int hashsize;
|
|
#endif
|
|
|
|
BOP_Index addEdge(BOP_Index v1, BOP_Index v2);
|
|
BOP_Edge *getEdge(BOP_Indexs edges, BOP_Index v2);
|
|
bool containsFace(BOP_Faces *faces, BOP_Face *face);
|
|
|
|
bool testEdges(BOP_Faces *faces);
|
|
bool testFaces(BOP_Face *faceI, BOP_Face *faceJ);
|
|
bool testFace(BOP_Face *face);
|
|
|
|
public:
|
|
BOP_Mesh();
|
|
~BOP_Mesh();
|
|
|
|
BOP_Index addVertex(MT_Point3 point);
|
|
BOP_Index addFace(BOP_Face *face);
|
|
BOP_Index addFace(BOP_Face3 *face);
|
|
BOP_Index addFace(BOP_Face4 *face);
|
|
BOP_Vertex* getVertex(BOP_Index v);
|
|
BOP_Face*getFace(BOP_Index v);
|
|
BOP_Edge* getEdge(BOP_Index v);
|
|
BOP_Edge* getEdge(BOP_Face * face, unsigned int edge);
|
|
BOP_Edge* getEdge(BOP_Face3 * face, unsigned int edge);
|
|
BOP_Edge* getEdge(BOP_Face4 * face, unsigned int edge);
|
|
BOP_Edge* getEdge(BOP_Index v1, BOP_Index v2);
|
|
bool getIndexEdge(BOP_Index v1, BOP_Index v2, BOP_Index &e);
|
|
BOP_Vertexs &getVertexs();
|
|
BOP_Edges &getEdges();
|
|
BOP_Faces &getFaces();
|
|
BOP_Face* getFace(BOP_Index v1, BOP_Index v2, BOP_Index v3);
|
|
bool getIndexFace(BOP_Index v1, BOP_Index v2, BOP_Index v3, BOP_Index &f);
|
|
unsigned int getNumVertexs();
|
|
unsigned int getNumEdges();
|
|
unsigned int getNumFaces();
|
|
unsigned int getNumVertexs(BOP_TAG tag);
|
|
unsigned int getNumFaces(BOP_TAG tag);
|
|
BOP_Index replaceVertexIndex(BOP_Index oldIndex, BOP_Index newIndex);
|
|
#ifdef HASH
|
|
void rehashVertex(BOP_Index oldIndex, BOP_Index newIndex,
|
|
BOP_Index otherIndex);
|
|
#endif
|
|
bool isClosedMesh();
|
|
|
|
// Debug functions
|
|
void print();
|
|
void printFormat();
|
|
void printFormat(BOP_Faces *faces);
|
|
void saveFormat(BOP_Faces *faces, char *filename);
|
|
void printFace(BOP_Face *face, int col = 0);
|
|
void testPlane(BOP_Face *face);
|
|
void testMesh();
|
|
void updatePlanes();
|
|
};
|
|
|
|
#endif
|