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Bastien Montagne 9edec9f0f3 Fix #2 for [#32954] Crash when activating 'International Fonts' in User Preferences
I though allocating zero-sized mem would return a NULL pointer, but it looks like it does not... :/ Anyway, Blender should no more crash in case languages file is missing, will just use default (system) locale...
2012-10-23 19:39:32 +00:00
build_files Temporary disable sm_13 for 32bit buildbot -- it requires more than 4GB of memory 2012-10-22 18:10:15 +00:00
doc BGE VideoTexture: add depth buffer access to ImageViewport and ImageRender. 2012-10-20 22:28:44 +00:00
extern style cleanup 2012-10-20 18:46:57 +00:00
intern Cycles: update buffers only once in a while when progressive refine is used 2012-10-23 17:24:23 +00:00
release Bugfix 30974 2012-10-23 14:07:32 +00:00
source Fix #2 for [#32954] Crash when activating 'International Fonts' in User Preferences 2012-10-23 19:39:32 +00:00
CMakeLists.txt remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
SConstruct remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00