forked from bartvdbraak/blender
2e6d576182
Armatures are back Split screen Double sided lightning Ambient lighting Alpha test Material IPO support (one per object atm) Blender materials GLSL shaders - Python access Up to three texture samplers from the material panel ( 2D & Cube map ) Python access to a second set of uv coordinates See http://www.elysiun.com/forum/viewtopic.php?t=58057 |
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.. | ||
BoolValue.cpp | ||
BoolValue.h | ||
ConstExpr.cpp | ||
ConstExpr.h | ||
EmptyValue.cpp | ||
EmptyValue.h | ||
ErrorValue.cpp | ||
ErrorValue.h | ||
EXP_C-Api.cpp | ||
EXP_C-Api.h | ||
Expression.cpp | ||
Expression.h | ||
FloatValue.cpp | ||
FloatValue.h | ||
IdentifierExpr.cpp | ||
IdentifierExpr.h | ||
IfExpr.cpp | ||
IfExpr.h | ||
InputParser.cpp | ||
InputParser.h | ||
IntValue.cpp | ||
IntValue.h | ||
KX_HashedPtr.cpp | ||
KX_HashedPtr.h | ||
KX_Python_dynamic.h | ||
KX_Python_static.h | ||
KX_Python.h | ||
ListValue.cpp | ||
ListValue.h | ||
Makefile | ||
Operator1Expr.cpp | ||
Operator1Expr.h | ||
Operator2Expr.cpp | ||
Operator2Expr.h | ||
PyObjectPlus.cpp | ||
PyObjectPlus.h | ||
SConscript | ||
StringValue.cpp | ||
StringValue.h | ||
Value.cpp | ||
Value.h | ||
VectorValue.cpp | ||
VectorValue.h | ||
VoidValue.h |