forked from bartvdbraak/blender
187 lines
7.9 KiB
XML
187 lines
7.9 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
|
|
<VisualStudioProject
|
|
ProjectType="Visual C++"
|
|
Version="7.10"
|
|
Name="KX_blenderhook"
|
|
SccProjectName=""
|
|
SccLocalPath="">
|
|
<Platforms>
|
|
<Platform
|
|
Name="Win32"/>
|
|
</Platforms>
|
|
<Configurations>
|
|
<Configuration
|
|
Name="Blender Debug|Win32"
|
|
OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug"
|
|
IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug"
|
|
ConfigurationType="4"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
|
CharacterSet="2">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
Optimization="0"
|
|
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
|
|
PreprocessorDefinitions="WIN32;_LIB;_DEBUG;WITH_GLEXT"
|
|
BasicRuntimeChecks="3"
|
|
RuntimeLibrary="1"
|
|
DefaultCharIsUnsigned="TRUE"
|
|
RuntimeTypeInfo="TRUE"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\KX_blenderhook.pch"
|
|
AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\"
|
|
ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\"
|
|
ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\debug\"
|
|
WarningLevel="2"
|
|
SuppressStartupBanner="TRUE"
|
|
DebugInformationFormat="3"
|
|
CompileAs="0"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLibrarianTool"
|
|
OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_blenderhook.lib"
|
|
SuppressStartupBanner="TRUE"/>
|
|
<Tool
|
|
Name="VCMIDLTool"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="_DEBUG"
|
|
Culture="1033"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"/>
|
|
<Tool
|
|
Name="VCManagedWrapperGeneratorTool"/>
|
|
<Tool
|
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
|
</Configuration>
|
|
<Configuration
|
|
Name="Blender Release|Win32"
|
|
OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook"
|
|
IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\blenderhook"
|
|
ConfigurationType="4"
|
|
UseOfMFC="0"
|
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
|
CharacterSet="2">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
InlineFunctionExpansion="1"
|
|
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
|
|
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
|
|
StringPooling="TRUE"
|
|
BasicRuntimeChecks="0"
|
|
RuntimeLibrary="0"
|
|
EnableFunctionLevelLinking="TRUE"
|
|
DefaultCharIsUnsigned="TRUE"
|
|
RuntimeTypeInfo="TRUE"
|
|
UsePrecompiledHeader="2"
|
|
PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\KX_blenderhook.pch"
|
|
AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\"
|
|
ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\"
|
|
ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\blenderhook\"
|
|
WarningLevel="2"
|
|
SuppressStartupBanner="TRUE"
|
|
CompileAs="0"/>
|
|
<Tool
|
|
Name="VCCustomBuildTool"/>
|
|
<Tool
|
|
Name="VCLibrarianTool"
|
|
OutputFile="..\..\..\..\build\msvc_7\libs\KX_blenderhook.lib"
|
|
SuppressStartupBanner="TRUE"/>
|
|
<Tool
|
|
Name="VCMIDLTool"/>
|
|
<Tool
|
|
Name="VCPostBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreBuildEventTool"/>
|
|
<Tool
|
|
Name="VCPreLinkEventTool"/>
|
|
<Tool
|
|
Name="VCResourceCompilerTool"
|
|
PreprocessorDefinitions="NDEBUG"
|
|
Culture="1033"/>
|
|
<Tool
|
|
Name="VCWebServiceProxyGeneratorTool"/>
|
|
<Tool
|
|
Name="VCXMLDataGeneratorTool"/>
|
|
<Tool
|
|
Name="VCManagedWrapperGeneratorTool"/>
|
|
<Tool
|
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
|
</Configuration>
|
|
</Configurations>
|
|
<References>
|
|
</References>
|
|
<Files>
|
|
<Filter
|
|
Name="Source Files"
|
|
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\BL_KetsjiEmbedStart.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderCanvas.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderGL.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderInputDevice.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderKeyboardDevice.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderMouseDevice.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderPolyMaterial.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderRenderTools.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderSystem.cpp">
|
|
</File>
|
|
</Filter>
|
|
<Filter
|
|
Name="Header Files"
|
|
Filter="h;hpp;hxx;hm;inl">
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderCanvas.h">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderGL.h">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderInputDevice.h">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderKeyboardDevice.h">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderMouseDevice.h">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderPolyMaterial.h">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderRenderTools.h">
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderSystem.h">
|
|
</File>
|
|
</Filter>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|