blender/source
2012-04-04 15:43:39 +00:00
..
blender Vector blur compo node: raising hard limit for Blur factor to 20 (soft, UI limit remains at 2), usefull in some "special effects" case, though results can become strange in some cases... 2012-04-04 15:43:39 +00:00
blenderplayer Fix blenderplayer compile. 2012-04-04 10:55:55 +00:00
creator move debug flag into its own global var (G.debug), split up debug options. 2012-03-31 00:59:17 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine fix for building on linux with gcc4.7, an error was caused by undefining __cplusplus, so as to work with mingw4.4 2012-04-04 10:54:56 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests spelling cleanup 2012-03-18 07:38:51 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00