blender/intern/cycles/bvh/CMakeLists.txt
Patrick Mours a2b52dc571 Cycles: add Optix device backend
This uses hardware-accelerated raytracing on NVIDIA RTX graphics cards.

It is still currently experimental. Most features are supported, but a few
are still missing like baking, branched path tracing and using CPU memory.
https://wiki.blender.org/wiki/Reference/Release_Notes/2.81/Cycles#NVIDIA_RTX

For building with Optix support, the Optix SDK must be installed. See here for
build instructions:
https://wiki.blender.org/wiki/Building_Blender/CUDA

Differential Revision: https://developer.blender.org/D5363
2019-09-13 11:50:11 +02:00

48 lines
562 B
CMake

set(INC
..
)
set(INC_SYS
)
set(SRC
bvh.cpp
bvh2.cpp
bvh4.cpp
bvh8.cpp
bvh_binning.cpp
bvh_build.cpp
bvh_embree.cpp
bvh_node.cpp
bvh_optix.cpp
bvh_sort.cpp
bvh_split.cpp
bvh_unaligned.cpp
)
set(SRC_HEADERS
bvh.h
bvh2.h
bvh4.h
bvh8.h
bvh_binning.h
bvh_build.h
bvh_embree.h
bvh_node.h
bvh_optix.h
bvh_params.h
bvh_sort.h
bvh_split.h
bvh_unaligned.h
)
set(LIB
cycles_render
)
include_directories(${INC})
include_directories(SYSTEM ${INC_SYS})
cycles_add_library(cycles_bvh "${LIB}" ${SRC} ${SRC_HEADERS})