forked from bartvdbraak/blender
d50cc7826f
* add support for LCMS (disabled by default, set WITH_LCMS to true to enable it) * fixed typo that prevented TIFF support to be properly enabled * enable ray optimization by default (scons and cmake already did this) * fixed building with libsndfile on darwin (disabled by default) * quicktime: use audaspace headers from $(NAN_AUDASPACE)/include instead of intern * gameengine: add -DWITH_FFMPEG to compiler flags when building with ffmpeg support |
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.. | ||
example_scripts | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk |