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2008-01-30 17:58:13 +00:00
bin/.blender Cleaned up some case issues with language files... 2007-07-24 15:24:19 +00:00
blenderplayer CMake: Fix build after nodes changes (including GE linking) 2007-04-09 11:30:06 +00:00
CMake CMake: Move genrated dna.c and cmake_blender_libs.txt to binary directories to keep source dir pristine. Also flag removed libraries as status and not "error" messages. 2006-12-07 00:18:57 +00:00
config oops, left in a line I shouldnt have 2008-01-29 19:25:10 +00:00
doc add the option of not installing to scons build system 2007-08-14 20:55:59 +00:00
extern New: Collision Modifier and Cloth can be at any position on the modifier stack. BUT everytime the vertices count change, they will free themselves and internal build new (they rely on vertex count). Should be no problem anymore with e.g. subsurf modifier before collision modifier (tested). Fix: applied a patch from schlaile to get my bullet additions compiled with gcc 3.3 2008-01-30 14:01:05 +00:00
intern Initial commit of cloth modifier from branch rev 13453 2008-01-29 21:01:12 +00:00
po This is patch: [#7823] Improvements for the German translation 2007-11-29 16:56:09 +00:00
projectfiles == Sequencer == 2007-10-02 12:36:53 +00:00
projectfiles_vc7 == MSVC 7.1 projectfiles == 2008-01-21 22:29:57 +00:00
release Standalone reads a list of scene, start frame, end frame from blend files without having to load them in blender. 2008-01-30 16:16:38 +00:00
source Small outliner enhancement: With items selected in the outliner, pressing the V, S or R key will toggle, respectively, the Visibility, Selectability or Renderability locks. Note that this functions independently of what is selected in the SCENE -- this is based on the RMB selection in the outliner. The options are also available from the RMB popup menu. 2008-01-30 17:58:13 +00:00
tools makes bullet independant from gameengine for cmake, introduces esc-key during sim, disables collisions when no bullet there 2008-01-29 23:13:31 +00:00
CMakeLists.txt makes bullet independant from gameengine for cmake, introduces esc-key during sim, disables collisions when no bullet there 2008-01-29 23:13:31 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct Initial commit of cloth modifier from branch rev 13453 2008-01-29 21:01:12 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse