blender/release/scripts/io/netrender/__init__.py
Campbell Barton 1e4c17a82f missed updating this when editing registration,
netrender wasn't registering its RenderEngine subclass.
2011-02-21 02:45:13 +00:00

74 lines
1.9 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# This directory is a Python package.
# To support reload properly, try to access a package var, if it's there, reload everything
if "init_data" in locals():
import imp
imp.reload(model)
imp.reload(operators)
imp.reload(client)
imp.reload(slave)
imp.reload(master)
imp.reload(master_html)
imp.reload(utils)
imp.reload(balancing)
imp.reload(ui)
imp.reload(repath)
imp.reload(versioning)
else:
from . import model
from . import operators
from . import client
from . import slave
from . import master
from . import master_html
from . import utils
from . import balancing
from . import ui
from . import repath
from . import versioning
jobs = []
slaves = []
blacklist = []
init_file = ""
valid_address = False
init_data = True
def register():
ui.addProperties()
import bpy
scene = bpy.context.scene
if scene:
netsettings = scene.network_render
ui.init_data(netsettings)
bpy.utils.register_module(__name__)
def unregister():
import bpy
del bpy.types.Scene.network_render
bpy.utils.unregister_module(__name__)