blender/source
Joseph Eagar a147a91899 =bmesh=
Fixed view selected code.  Made MDisps->disps use the
special allocation library I wrote as a
temporary fix to MDeformGroup->dw problems.

Why was the vgroup solution reused?  It's really slow,
and its hard to tie in something like mempool or memarena.
The hackish allocator I wrote really needs to go, eventually,
or be folded into guardedalloc.

Also fixed a customdata bug with modifiers.
2011-03-03 07:10:42 +00:00
..
blender =bmesh= 2011-03-03 07:10:42 +00:00
blenderplayer merge with/from trunk at r35190 2011-02-27 06:19:40 +00:00
creator merge with/from trunk at r35190 2011-02-27 06:19:40 +00:00
darwin remove nan-makefiles 2011-01-30 15:29:22 +00:00
gameengine merge with/from trunk at r35190 2011-02-27 06:19:40 +00:00
icons remove nan-makefiles 2011-01-30 15:29:22 +00:00
kernel doxygen: kernel/gen_system tagged. 2011-02-25 13:25:53 +00:00
tests bugfix [#26094] Going to Bone Roll menu brings up python error 2011-02-16 02:25:03 +00:00
CMakeLists.txt - fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over. 2011-01-23 11:42:29 +00:00
SConscript dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00