blender/source/gameengine
Porteries Tristan a15a3952f4 BGE: Fix T35188: Duplicate an instance of group.
This behavior caused a double free.
Before when we duplicated an instance of a group the new instance keep the pointer of the group but was not added in the group instance list (normal).
And during the object deletion we tried to remove the object in the instance list but anyways if it failed decrement the reference count.
Set the group and the instance list to NULL in ProcessReplica avoid these kind of problems.
2015-10-28 22:11:15 +01:00
..
BlenderRoutines BGE: Fix T31357: wrong zoom when sets camera. 2015-10-27 11:10:12 +01:00
Converter BGE: generic python callback list + replace KX_PythonSeq. 2015-10-26 20:27:08 +01:00
Expressions BGE: generic python callback list + replace KX_PythonSeq. 2015-10-26 20:27:08 +01:00
GameLogic BGE: generic python callback list + replace KX_PythonSeq. 2015-10-26 20:27:08 +01:00
GamePlayer BLI_path api, minor changes to CWD handling 2015-10-08 15:05:58 +11:00
Ketsji BGE: Fix T35188: Duplicate an instance of group. 2015-10-28 22:11:15 +01:00
Network mathutils: refactor instantiation 2015-01-04 17:43:57 +11:00
Physics BGE: Fix physics meshes conversion with modifiers. 2015-10-21 12:15:35 +02:00
Rasterizer BGE: Fix T43218: Text of framerate and profile glitch in Multitexture shading 2015-10-27 15:29:09 +01:00
SceneGraph Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
VideoTexture Fix various compiler warnings. 2015-10-10 17:35:30 +02:00
CMakeLists.txt CMake: Enable strict flags for C++ 2015-03-27 18:23:31 +05:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00